As many of you may know, I’m a huge fan of the multiplayer game Squad, which is a fantastic team-based, semi-realistic modern day combat game. Think of a much more realistic Battlefield, which isn’t surprising as it’s basically the folks responsible for the Battlefield 2: Project Reality Mod creating their own game.
What you may not know is that a separate dev team worked with the Squad devs to use their technology to power their own team-based, semi-realistic WWII combat game. It’s called Post Scriptum, and it recently opened-up to wide alpha testing. Now, “alpha” in this case is a bit misleading, because it’s very much along.
Check out some gameplay footage (this YouTuber has a 90-second intro, if you want to skip past the music and narration).
Visually, the game is amazing. It’s even ahead of Squad. And the gameplay fills that niche between the zany, absurd, over-the-top BF and more pow-pow, multiplayer shooters. This is a game that is about teamwork, maneuver, suppression, and realistic tactics. Some of the comments in the video are people complaining it’s “slow”, but those are folks wanting COD-levels of action.
Teams are right now about 40v40. Players can be infantry or crew tanks and other ground vehicles. Air power is an offboard asset that can be called-in, but it’s entirely computer-controlled.
So check it out. Here’s the official site.