Good thing for Tom The Thing is a third-person shooter.
Once I was over my initial Thing buzz, I realized the “thing” transformations are all canned, regardless of whether you test people or not (do a save game test… they magically are “thing-free” until they hit some threshhold a minute later and boom, insta-thing). And no guy you’ll ever need later will ever turn into a thing. And the “trust” element, which is a great idea, is really a simply binary system. Hand someone ammo or heal them, they magically trust you. And that’s it. There’s no subtlety or granularity to the system. And the later parts of the game turn into a fairly standard shooter… blah blah blah.
Feh, what do I know? I probably have a problem with third-person games.
I only played the beta, but I thought the whole Fear thing was just a layer of complication that didn’t add anything besides potential irritation. I think the game would have been better had it been a more straightforward shooter.
I agree, Mark. Instead of showing the player how scared the NPC is, how about scaring the player? This is a horror game for the red-shirted NPCs who know their number is soon to be up. As a player, this game is as scary as the trick-or-treaters who come to my house Halloween night.
I’m still waiting for someone to bring back NGO :)
I’d like to see more customization in gaming news sites. The reason I stopped reading Blues and Voodoo (and others) is because I get tired of reading about how some new videocard drivers have been released. Or that there are new controller files for the SpaceORB. A customized news page like CNN would be nice.
I would also kill to find a site that does decent mobile messenger news updates of the latest gaming news headlines. The stuff we have at work (vzw) is sad. I personally don’t care that Scooby Doo & The Night Of 1000 Frights came out. I thought about doing this sort of thing for DIY Games but to do it right it would have to be done from an established site like GameSpot or Gamespy.
Whoever went to Happy Puppy? In all seriousness, I know it got decent traffic for several years, and was the very first meaningful PC gaming site, although it failed to capitalize on its early lead. But I’ve never heard anyone say anything good about this site, and even though I’ve read all the mags and most sites for years, I never went to this one. Who did it appeal to? People who liked demos early on?