sharaleo, I’m fine if you want to dink around with the game so that I get the ball and then give it back to you so you can win!
fire
4122
In Nightfall:
fire over Dave Perkins
fire over Beatrix
fire
4123
I did that in my game with Dave. Round 1: using red starter on red starter. Maybe I’m nubby, but it actually seemed like a net win for me, because I got my other cards out sooner. Also because I kicked Dave’s butt in the end.
Chaos: at > sharaleo - Flew my Manticore through the Shadow Wood and went Magic Bolt zzap!
Rematch: 94855
Chaos: at > krayzkrok - Rattle of Skeletons chased krayz into a corner, but a Goblin had the final word!
Rematch: 94859
Like I said, that’s my nemesis map. I’ve never beaten anyone on that map yet. The failure to cast my manticore was my death knell.
Can’t do the rematch I’m afraid. Going away on Thursday morning for three weeks. Practice well, I’ll be back.
Hmm. The endzone line was still Dave’s team colour. So I guess sharaleo was still seen to be on defence. Whether that is correct or not I don’t know. The game pauses at an interception, or when the opposing team gain possession by picking up a grounded ball, and offence & defence swap during that pause. So this wasn’t detected as an interception or changeover because it was too cheeky. Really just thinking aloud as I increase my understanding of the game.
Dave - Earlier on in our Steam chat I said that the game seemed to do stuff for me (when versus the AI) and I wondered if it was because I played my first game on easy. Now I wonder if it is because my orders ran out before the end of the turn. Specifically my orders for my ball carrier stopped at a score point, but other players still had distance to go. My ball carrier hit the score point and then headed for the endzone of its own volition. I dunno - still trying to grasp all the determinants for when a turn ends. I know it’s variable. Best learn on the job.
CR: otthegreat > belouski
rematch at 95214 if you want.
I’m not positive what effects you are seeing. I can only say that the game has faithfully done everything that I’ve programmed it to do, and I’ve seen nothing strange.
shang
4131
I think the rules disallow the ball carrier from stopping once you decide to run. If the carrier runs out of orders he’ll continue heading straight towards the goal zone. This should happen in the preview as well.
shang
4132
P.S. I’m open for Frozen Cortex challenges, having just purchased the game. I’m registered as “shang” in the game.
CR - sharaleo > krayzkrok
Dracula drinks wizard blood. Apparently I can still win at this.
I figured the runner running out of orders triggered a turn end?
So far I have seen a few inconsistencies in preview vs the actual turn. I can let it off for the moment, as it may be my misinterpretation of one or the other, or my inaccurate use of the tools at hand.
clyve
4135
Neuroshima Hex
clyve > Beatrix
Bad luck with Vegas, Beatrix :/
clyve
4136
Nightfall
clyve > Beatrix
Thanks for the rematch. I’ve been on a losing streak and I completely blew my last turn on this one. I had a teleportation spell, but failed to notice it. That isn’t to take away from the bold and brilliant move you made to put me in that position.
ankamela
4139
NF:
annie over dave
annie over clyve
had to hurt the peeps a bunch to end both of these - too skeered to keep going! ow
LC:
annie over dr ruaz
annie over dr perkins
About a week left until playoffs! All unfinished games will just roll over into March, so just keep playing.
We should start Frozen Cortex in March!