If anything was surprising about this year’s winner, it certainly wasn’t actual “who won?” All throughout the voting, people were acknowledging that the winner was basically a foregone conclusion. Vampire Survivors actually made a pretty nice showing, considering. A very distant third was Marvel’s Midnight Suns, followed by Pentiment in fourth. (I kept typing “Penitent.”)
But by the time we got to Immortality at #5, it only had 25 points, which wouldn’t have been enough to even place in the top ten in the previous four years. How dominant was Elden Ring? If you add up the total number of points the top ten games got, and then divide the winner’s total to get a percentage, Elden Ring got 35% of those points. That’s the biggest win of the past five years, beating Hades’ 27% in 2020, and crushing Battletech’s 15% in 2018.
So what did people say about Elden Ring? Not much! Some people even said, literally, “Not much to say here,” or “No explanation needed, I hope.” Apparently, it was that obvious!
Well, there were some comments …
I’ve never played Elden Ring, and based on how much I enjoyed Dead Souls 3, I probably won’t ever play it. But it’s nice to know that in this time when interests are becoming more and more fragmented, we have this incredibly difficult and frustrating piece of interactive George R.R. Martin lore to bring us all together.
I don’t have that much to say about the rest of this list because I’m pretty out of touch with what’s going on, but love to see what people are playing. I actually love the one-off mentions of stuff that has no chance of winning because otherwise I’d never hear of some of this stuff. Ironsworn: Starforged? Amazing.
Here are the last five years of voting with the % of the top-ten points total that the winner captured, which I referenced above.
Thank you @Brooski for MC’ing and tallying, and everyone who participated! I relish the breadth of titles and game play across all of the votes. I hope I can get to half of it in the years to come.
I’m old, I don’t do ARPG (let alone MMO) any more. I hate PvP. I had avoided all of the ‘soulsbourne’ games like the plague based I what I’d heard.
But the lure of ‘open world’ and ‘GRRM’ was too strong and I gambled. Within a month, I’d purchased a new gaming rig to do it justice. Within six I’d put more hours into it than my job.
The year I got gud. Thanks for the ride, Elden Ring. I’m only waiting now for a big DLC update so I can love you all over again.
I’ll probably never play it, but one year when it’s going for under $10, I may grab it just to see what the fuss was all about.
I’m happy Pentiment made it to the top 10. The only game on there that I played and had on my list, despite my issues with how it ended.
Sadly, this year’s top 10 probably has the fewest games that I’ll ever have an interest in playing out of all those in recent memory (last year’s list was probably the top for that).
I have little doubt that some day in the future when I have a rig that can run it I’ll buy it on sale, play it a little, get really excited about the open world, run into a boss fight (or, since it’s open, a variety of boss fights) that I can’t get past with a reasonable (to me) amount of time and effort, quit, uninstall, and refund.
Wow, so this is the first time since 2017 that a AAA game has won the vote (Horizon Zero Dawn won five years ago). And Vampire Survivors may be the “most indie” game ever to rank! Fascinating year.
And I still can’t run it! I don’t know if it’s a bad port or if my PC is just that archaic. I own it, I really want to play it, but it brings my machine straight to its knees in a way that brand new games don’t.
I had to look up Vampire Survivors to see why I hadn’t heard about it. Except I had. I had put it on my ignore list on Steam when it popped up in a queue, which is the only time I’ve ever added anything to the ignore list.
Impressions from gameplay footage, I suspect. So chaotic.
The original card game was released in 1019, and then the digital version came out in 2018 (or late 2017 technically) in Early Access, and then the full version in 2019. It was also released on iOS in 2020 and eligible again. And in 2021 for Android and eligible again.