sluggo
1721
Well first, let me explain what I saw in the introduction, just in case I got it wrong.
You’re in the first mission area, and you venture into what’s an unavoidable trap. And you’re killed or knocked unconscious or whatever.
And then for the first time, the game “breaks” (instead of teaching you stuff within the context of gameplay) and brings up this tutorial screen that explains how defibrulation works. When the O’s are together, press a button to save yourself. Got it.
And then the minigame goes off, and I’m not anywhere in the vicinity of hitting it correctly, but I get credit nonetheless, because I’m sure they did focus testing that said people really hated when they died on the tutorial.
But the part that blew my mind is not that the defibrulator worked, but it also (a) vaporized the enemy that was menacing me (b) untied my chains I was hanging from and © set me down on the platform.
After that, I just stared at my screen and thought, did that really just happen? What kind of crazy freaking defibrulator is this?
What would I do different? I guess I could come up with a number of tweaks to that scene, but overall, I’d say … something that didn’t seem 18 kinds of crazy. Did I misinterpret how that scene went down?
nKoan
1722
The defibrillator also does a good job of restoring missing heads.
stusser
1723
No, you pretty much got it. The defibrillator also does damage to any enemies close to you. Otherwise you could revive with 4 health and get instantly killed again. I don’t think you can actually fail it; if you mess up you just resurrect with less health, which is fine because it regenerates anyway.
I dunno about the chains, I didn’t even notice that.
questions good sirs , after completing a sewer segment, if you go back to wellspring… on the job board it tells me to clear it out again, is this a bug ? or just making me do more busy work for cash? since all the good loot is gone on the first go through…
Add +cvar m_menu_sensitivity -0.2 to your Steam launch properties
This didn’t do anything for me to fix the high mouse sensitivity in menus. A quick Google search indicates this might’ve been disabled after the latest patch.
It’s so silly. I get that 80% of users will be on gamepads, but at least let some unpaid intern fix mouse UI problems before the game is released.
nKoan
1726
It a ploy to do one of two things, either to pad the gameplay time, or to allow you to shoot more stuff.
All the sewers have job board missions like that.
The sewers jobs are the only ones i didn’t complete fully, i didn’t care for these missions enough to play them again.
About the discussion of the plot and the storytelling, i suspect that what bothers to most people is not that the story is mediocre, hell most fps have also a mediocre story, it’s the execution of the story, like the total lack of initial motivation and context for your character, or how you are transformed in total unknown dude converted in to-go hero of the town again without a proper logic behind it, or how they fail at “show, don’t tell” maxim with the Authority, the tell a lot about them in the dialogue instead of showing off their oppression and how they pursuit ark dudes.
In other words, it doesn’t have any ounce of believability.
Anyone playing the multiplayer? Comments about it?
A pair of John Carmack tweets
@ID_AA_Carmack If RAGE for the PC had been done with DirectX rather than OpenGL, would we have had all the same problems?
@ID_AA_Carmack John Carmack
@karehaqt we probably will try a PC D3D port before D4 is done to see if it magically works better. Worry about the tex updates, though.
@ID_AA_Carmack @karehaqt so you answer others but not me? lol I’m not the only one mad, grow up an answer us you coward.
@ID_AA_Carmack John Carmack
@JeffHollingswor convince Sony to allow unbuffered hard drive IO and/or free up more OS mem and we can make it better.
mono
1732
Not really. However, the text explaining the defib did elaborate that the closer you got the two circles together, the more health you’d regain. There was no fail. It also explained that nearby enemies would be stunned and/or killed. Everyone from an Ark is essentially a hot-rodded super cyborg deigned to survive and rebuild earth post-apoc, and I guess the defib electrical blast was a built in feature. I don’t recall being in chains in the torture room, just groggy.
Teiman
1733
Yesterday I was able to play a bit more and… woooooah man. This game graphics are impresive, and the female npc’s a smoking’hot. I am true amazing by a lot of things.
Also, I love the spiderbots, I am considering using a moneycheat to have enough money to buy infinite materials to always have one. I like to have a robot pet :3
claps nice work, Id.
I think you can have almost always one sentry bot without need of cheats. The components are cheap enough.
WarrenM
1735
Pretty sure you were in chains when you were hanging from the ceiling.
Sarkus
1736
Now that I’m on the main story fast track (in this case Return to the Dead City), I have to say that I’m not finding the game all that compelling. Shooting “Authoritiii” guys isn’t all that exciting and I think I’m only pushing through because I know there is another area opening up soon.
Case
1737
I was saving up my BFG ammo for the inevitable boss at the end… except there wasn’t any. So I never fired the BFG.
nKoan
1738
Yeah, the ending leaves much to be desired. It does set up the world nicely for DLC and sequels, but the ending is very unsatisfying.
mono
1739
Chains or a rope, yeah. Then they cut you down, you black out and they’ve brought you to the ‘Kill Room’.
Best part of RAGE for me:
We have refunded your purchase of the items listed below. The credit will be appear in your Steam Wallet and is available for immediate use.
Refunded items:
Rage Pre-order
Suck it, Carmack.