So let me lay the sales pitch. We have a very Penbladian cyberpunk dystopia setting. The world has gone to shit, with automation basically creating a permanent underclass, and extreme stratification due to lack of financial opportunity. So people exist in this state of burned out depression, with the virtual world providing the only means of pretty much anything. Education, entertainment, hell even for many their only hope of marginal employment.
Enter our protagonist. A teenager whose home life is utterly devoid of any meaning. He goes to school and eekes out what marginal social function he has through socializing on this network. The founder, upon his his death and owing to his Bill Gates rich status, has created a trust that allows everyone access to this world for free. He even helped create the means for the virtual school system, and established the trust, so that the world can exist and evolve for all, instead of becoming another tool of the mega corporations to exert control over the people. So he created his trust to have a means of appointing a successor, a series of trials to prove oneself worthy.
So our hero sets off on a journey that will propel him on challenges modeled after the formative experiences of the creator. Through them you will learn not just what, but why, these things informed who he was, and what was important about them. Many of them can only be solved by not only knowing what, but why, something was formative. I mean one puzzle is literally solved by ‘faith, hope, and charity’ Schoolhouse Rock, where the key to solving it is literally friendship. It’s at once cheesy in the same saccharine way that the original was, because it was goddamn Schoolhouse Rock! It was indended to be an optimistic, if a bit cheesy, vehicle for teaching kids. If you’re going to make Schoolhouse Rock the answer, then it needs to have some kind of integration of the life lesson, you know?
All wrapped up in a meta narrative of our heroes trying to solve this ahead of Evil Corp*, who employs an army of hunters to try and discover the clues first. But ultimately they fall short because while they knew the references, they didn’t understand the meaning if you catch my drift. All interspersed with invocations into the history and memory of the creator, giving a look into what these things meant for him.
Basically the whole plot of the book isn’t ‘these things are cool’, rather ‘these things were important to me, and here is why’. Does it sometimes tilt too far? Certainly. Is it great prose? No, but it is far better than those excerpts would indicate. But it is an earnest love letter to geek culture that understands them, not simply parrots them for mass market success.
*not the real name