The funny thing is that it kind of is...? Most scenarios have you controlling only a handful of soldiers, which not only gives this "commando" feel, but also makes the "micromanagement" aspect shine. It's much less "puzzly" and much more emergent than Commandos/Desperados ever was, though.
Then came Faces of War, which combines the "commando" feel with a more "platoon/company" feel, and then Men of War focuses on the latter. Diving head-first into Men of War can be overwhelming, but for those who experienced the series from its inception, it's much more manageable. Well, sort of. It can be hard to let go of the micromanagement, but if you don't do that, Men of War will indeed be utterly overwhelming. :)