The elevation was really weird, but I loved how you could set your forces to defend a region, but have them pull back if they took too much damage, but set the repair bays way point back to the defensive line. You could automate your defenses enough to focus on other aspects of the game.
At the same time, you could set units to harass the enemy, while other troops followed the harasser, allowing you to constantly probe the enemy for weak points, and not have to worry about the micro.
Actually, I'd love to have an RTS were it really was strategy, while the computer manages all the tactics. You just set general objectives for the forces to implement, like assigning a squad to scout in a region, and the computer would know to withdraw before being destroyed by a greater force, or set a unit to attack, and computer will know to set up artillery in the back, and manage targets. I really am a very lazy gamer.