Rebel Galaxy Outlaw

Gameplay wise it feels like Privateer. That’s good, you can’t have too much Privateer. Shooting ships feels good although I wish for a more pronounced hull/armor hit sound. Even with full manual aiming it’s not too hard to hit ships, unlike some other modern space games. Excited to get some more money and try out different weapons and gear.

The UI/instrumentation on the other hand seems like it was designed to be as difficult to use as possible. A retro font wasn’t enough, let’s blur it too! I’m trying to figure out if this ship I targeted is a bad guy or not and I don’t know the ships yet so I’m sitting here waiting for it to switch the display from the ship class to the allegiance and mostly just find out by getting shot instead. That’s when it’s even on the target display instead of automatically switching to the log screen at various points. Some notifications are displayed on the top right, but that font is even smaller and harder to read than the rest of it. Etc.