Recent air combat sim recommendations?


#2720

That looks incredible fun! You held your lunch?


#2721

Yes! Half an hour flight in the back seat of a Spitfire Mk IX trainer. I even got to try my hands (very gingerly) on the controls. Let’s just say I’m never going to complain about how unrealistically small the dead zone is on a flight sim again.

(Also I muttered at the start about how tricky I found taking off on modern prop flight sims because of the rudder and the torque. The pilot agreed and said he could never get the hang of them either.)


#2722

That’s a pretty darned awesome 40th!


#2723

whoa, a spitfire! sweet. i sims we lack a very important sense in dealing with torque at takeoff. our inner ears are sitting still in a chair, so we do not feel the plane starting to drift. therefore we are always late in correcting and well… we suck at it. a real pilot in a real plane can feel the tiniest amount and correct accordingly making for very smooth ground handling indeed.


#2724

So awesome, @PreachyPreach!

Yeah, the rivet counters still don’t understand they’ve made sim planes harder to fly than the real things. Having some sim “helpers” that compensate for lack of real feedback is just balancing things out, but you’ll never convince the IL-2 grognards.

Also, I’ll bet the engine startup sequence was not on the top 5 things you cared about getting to do that! :)

Congrats and happy birthday! What a rare and awesome experience!


#2725

I did keep a little eye on the oil pressure, I’ll be honest. Being strapped into a parachute does focus the attention a bit.


#2726

This released yesterday. It’s Early access, so no weapons any smarter than a sidewinder (yet) but carrier landings are there and amazingly hard to do right.

It is the F/A-18C Hornet for DCS world. It’s a full-realism module which means every clickety switch, knob and thingamibob in the cockpit does something.

Lately news has leaked out that DCS will gain relaxed-realism versions of some of its modules, most likely the above pictured bug amongs others. The amount of systems realism they will be aiming at should be comparable to the current F-15C and Su-27 modules. So all of the flight model, but far less of the avionics and clickety switchology.

They are also hiring. A job opening was posted for a programmer/designer with experience in RTS design… This can mean only one thing: they are serious about building a game on top of their sim.


#2727

Sounds like an update for Combined Arms? Which I bet no-one in here plays… :)

(F/A-18C looks sexy though)


#2728

Well if you look closely at structures like warehouses in the mission editor, you see there are some hooks already in place for a strategic metagame. There has been talk of a dynamic campaign in the last few months in interviews etc with Wags, the big honcho at ED.


#2729

Good. Even with its current levels of jank, DCS with a dynamic campaign would be an all-time great.


#2730

That render of the Stennis looks mighty nice as well as some of the details on the outside of that Hornet.


#2731

is not a render, its an ingame screenie, that guy just caught a wire :)


#2732

I’ll believe it when I see it.


#2733

Wow that’s some fantastic graphics if so!


#2734

Oh hell yeah!

I’ve been watching this for so long. To be fair, I’ve watched DCS from the early days of LOMAC, torturing my coworkers with screen caps showing water…

I have VR and a decent rig, but also 2 kids and a career and haven’t had time to do anything with either (except the kids). I have time today.

GRAPHSIM. First game on a computer that completely blew my mind was F/A-18. The one before Korea, whatever it was. I’ve been a fan of the plane ever since.

Enter Janes F/A-18. I used to take screencaps of that game and make posters to hang at the internet cafe. Alas this release isn’t the superbug.

Still, I am SO excited, and SO annoyed that I have to delete a bunch of space on my machine for a game I will hardly ever play!

Quick edit: I got to go to E3 in the heydays of 2002 / 3 or somewhere there abouts. Meeting Matt Wagner at the CH booth was a highlight.


#2735

Mother of all!

This game costs $80! And early access!

Gut shot. Sucker punch.

If I bought it, would I be contributing to the insanity of Star Fox?.. I mean Star Citizen?


#2736

DCS is the Train Simulator of flight sims. New maps cost a pile, too. I want the Persian Gulf, but can’t justify it until I buy a better graphics card.


#2737

DCS is the last of the jet combat flight simulators. Yes these things are expensive. They are also madly detailed. That detail and quality does not come instantly, easily or cheaply. These things need to be expensive in order to remain profitable. At least you are not being nickled and dimed with skins and such.

I have been flying my hornet hard the last couple days when kids and work allow. So about four or five hours. She is a lot of fun. The fact that you only get basic fighter weapons and air-to-air radar actually help in flattening most of the learning curve. Put the dot on the dot, pickle and boom goes the target. Sidewinders are easy too; sadle up (maneouver to a good position), get a tone, uncage, let fly.

Stuff like laser guided bombs and JDAMs are insanely complicated. That shit takes hours upon hours to learn how to do. It is fun to learn, granted, but for now, you get a version of the hornet that is only barely more complicated than the F-5E and that’s a good thing. The way to eat an elephant with a teaspoon is bite after bite after all.

@Anklebiter, If you want to try DCS, and get a cheap and easy plane to get a feel for what these things are like before you take the plunge on the F/A-18C, get the F-15C or the Su-27. These are ‘relaxed realism’ modules that are not as insanely detailed in their systems as the full fat modules. They also only cost like 15 bucks. You don’t need to learn a 500 page manual to get to the turnin’ and burnin’ with those. While the radar, engines, fuel system and EW are pretty much abstracted to single keystrokes you do get the top notch flight modelling with these modules. They fly as interestingly as the full-fat modules. The F-15 is easier to fly than the Su-27.

Get it. DO IT! you know you want to, and I want this to do well because I love it and I want them to be able to convince the bank to finance the F-4E, the F-16C, the Mi-24, etc.

image

If anyone needs any help getting going or dumb n00b questions, ask away. Here or PM.


#2738

I share your enthusiasm. This isn’t a jpg in sheep’s clothes then? For people like us, worth the $80?


#2739

Yes, DCS modules are generally worth the price of admission, if you enjoy detailed flight sim modules.

I still wish they’d do something about the mission environment; Falcon 4 is still ten times the combat flight sim DCS is, but you can’t have everything.