Yeah it’s pretty awesome for flight (and driving) games. You’re ‘there’, sitting in the cockpit.
The only real limitation is down to v1 hardware - the resolution means it can be hard to read instruments or see distant targets, so usually you have a ‘zoom’ function, or turn on labels to compensate. Also looking forward to the day we get hand tracking in these games, for flipping switches and twiddling dials.
But regardless, it really is the ‘new track-ir’ and now that I’ve tried it I wouldn’t want to play a sim without it. :)