On the way to attack a river crossing about 100 kilometers west of Stalingrad, the La-5s of whichever fighter aviation regiment I joined hold formation at 1,000 meters.
We recently had to fall back across the Volga, from an airfield just beyond the west bank to one on the east side, in the face of German advances.
Things I’m liking about the campaign, number one: ‘success’ is defined broadly for a given mission type. If you’re intercepting bombers, all you have to do is hit them enough to make most of them drop their bombs and turn for home. Number two: there aren’t quite as many ground targets as I would expect, but there are a good number of them along the front lines and grouped behind them. Number three: the world revolves around your flight less than it does in RoF—I’ve come across a few enemies which look to be on unrelated missions, along with friendlies intercepting them.
It still doesn’t have the sheer scale of e.g. Battle of Britain II or even Falcon 4, but at this point, I despair of finding that in modern flight sims.