I’ve been keeping my eye on this game, but was afraid it would make my brain explode with Decision Overload. It sounds like my suspicions were true, but it has dice! How can I resist?! Maybe I’ll snag it if I ever see it being sold at a major discount.
Yeah, this game appealed to me after watching the FFG tutorial videos. I’ll eventually own it. Glad to hear it’s as awesome as the videos make it.
Again, one I’ll eventually own, as it’s been on my (ever expanding) wishlist forever.
I managed to play two games for the first time this weekend with my girlfriend: Summoner Wars (Cave Goblins and Guild Dwarves) and Quarriors!
Summoner Wars was a lot of fun, especially since it’s akin to Chess, which my girlfriend loves. So she took to it quickly. She must suck at Chess, though, since I beat her twice in two games as the Cave Goblins. :-) Each of our games took a while to play, but that’s probably because all of the cards were new to us. The second game definitely played more quickly than the first, but she exhausted her Guild Dwarves draw piles in both games well before I won. I tended not to burn my cards for mana unless my back was against the wall (as it was in the second game).
We also had a chance to play one game of Quarriors! late last night, and we had a blast! It’s very easy to teach, so people who like light rules will enjoy it. The artwork is fantastic, but the quality of the dice isn’t Grade A. I’ll be requesting some replacements, but you can still play the game in the meantime, since all die faces are printed on the cards. We both love rolling dice and don’t mind the randomness that comes with them. Sometimes you roll very well, sometimes you don’t. That’s what makes it fun! We’re looking forward to playing it with 4 players and we’ll definitely grab the November expansion (whatever it may be). Oh, did I fail to mention she (barely) won? Beginner’s luck. ;-)
ioticus
3182
You’re probably playing wrong. Check this thread to see the most common mistakes:
Have any of you noticed Risk: Legacy over on BGG? It certainly looks interesting.
Apparently, it’s kind of an evolving-campaign version of Risk. The map changes, player powers change, cards change (with permanent stickers), some cards are taken out of the game completely, etc. These changes remain from game to game. Apparently, the game is played a certain number of times (minimum 15, says the designer, usually more like 20-25) until it reaches a static set of rules/cards/map/whatever, and then it’s ‘set’, and stays in this static condition forevermore, and your copy is basically completely different from every other copy on the planet.
That is interesting. Too bad they’re applying the concept to Risk.
JM1
3185
I’m going to guess at “removing x number of genestealers when shooting where x is the number on the dice” instead of just a single genestealer :)
Yeah, my first thought, too. But then Risk really does have a pretty simple ruleset that damn near everyone knows. Isn’t that what you want in a system like this? Something basic that can grow and morph and be added onto in a million different directions. I haven’t played Risk in 20+years. And though I’ve heard good things about 2100, and Godstorm, and whatnot, I’ve never been even slightly interested.
This has me interested.
I can’t imagine playing any version of Risk now that stuff like Conquest of Nerath is out. It takes too much time, is way too simplistic, and just isn’t a good core system to base anything from. That said, Hasbro is demonstrating a willingness to produce slightly deeper designer games lately, so maybe this’ll be interesting, but I have so many other games to play I can’t imagine spending most of my gaming nights going through this one just to get to the end state.
I can dig it. I keep asking myself ‘why would I ever buy a Risk game’? And then I see the Designer’s Notes and I’m intrigued again. It’s kind of like computer games- boardgames nowadays are very, very iterative, constantly borrowing the latest new mechanics and playstyles. This is something new and pretty gutsy. I feel like I should at least give it a chance.
Now if only I can find a group that I can convince to play one Risk game a week for a month or two to see how it all plays out.
Mrenda
3189
It came to my attention recently, that I am the most picky about what games my gaming group plays. I can’t address that, but of the three regulars I’m also the most broke, which has meant I haven’t been able to buy games. I’m coming into some money and plan to address that by dropping a couple of C-Notes on games.
The games I’m looking at getting;
Jab: Realtime Boxing - Two player, quick game, perfect for when people are waiting on others.
K2 - Race for the mountaintop. One of the group was at Essen last year and wanted to get this but literally could not carry any more games home. (Also, it sounds like my type of game)
Formula D - Light airy game, will be grand for when we’re all drinking and brainded.
Call of Cthulhu LCG core set - The group is big on card games, but I don’t particularly like them. Part of my reasoning is I was never into GoT’s or Warhammer (and Dominion and RFTG leave me cold.) I like CoC, so I’m going to go with this and see if I can get into this type of game. My group has said they’ll play any of the LCG’s.
Where you come in, what card game would complement CoC? I’m not sure of which to go from out of Rune Age, Quarriors and possibly Thunderstone, and I would probably throw Summoner Wars in there too.
Can you offer a comparison on which is the better of those games for whatever aspect they’re good at.
Thunderstone is bit of a money sink, but Dragonspire is a great place to start. If you want Summoner Wars there’s a new base set coming in October that I’d wait for, as it offers the most bang for the buck.
I would wait on Rune Age as you may be disappointed by the lack of variety of cards included in the base set (it’s super cheap though!)
I own both Thunderstone and three expansions and Summoner Wars plus a couple expansions and I personally enjoy both quite a bit, but in terms of ease of setup and play, Summoner Wars has Thunderstone beat by far. Summoner Wars also already has a ton of expansions available, so waiting for another base set is overkill IMO. However, if you plan on playing with more than 2, definitely go with Thunderstone.
Vesper
3192
The base set Tracy refers to is a boxed game with a large 2-piece board and 6 new armies. I almost bought it at GenCon- it’s a great deal.
Oh, I actually thought that was already in stores. My mistake. Yes, definitely wait and get the master set if you plan on going with Summoner Wars.
How is Resistance? Has anyone here played it? I’ve heard it’s sort of like Battlestar Galactica, and in the newest episode of Shut Up & Sit Down Quinns and Paul do a good job of making it look awesome.
I’ve had it for over a year now and still haven’t had a chance to play it. If you do decide to bite, though, it’s one of the few games that Amazon sells for a competitive price ($15 shipped): http://www.amazon.com/Lone-Oak-IBCRES1-The-Resistance/dp/B0043T4C6C
Reldan
3196
There’s really not a lot to the Resistance. It’s a quick game where everyone argues and grumbles for a few minutes, bad choices get made out of imperfect information, and the aforementioned Resistance proceeds to lose.
It’s a game you might kill a half hour with, but there’s no depth or meat to it, and what you get in the box for the entire game is really played with no more than about 40 cards.
I actually do like the game with the right group and in small doses, but the game itself is really just a mixture of lying and attempting to convince irrational people of the truth using fallacious logical arguments.
I played a couple of games, and it was only kind of neat the first time. (Each game only lasted about 15-20 minutes). I was surprised by how little “game” was there; it’s pretty much entirely social interaction. Some of the guys around the table claimed to have figured out a strategy, but as far as I could see, it’s a game entirely about bluffing and nothing else.
The impression I got was that you need to be playing with a big group for it to be enjoyable at all.
Mrenda
3198
Any chance of write up now? I’ve heard enough good things about it to be interested so I’m most concerned with how practical it is to get a game in in a limited amount of time and how it plays with a range of players.
serling
3199
I recently saw Jeremy’s component breakdown of Eaten By Zombies. He didn’t really convince me that it was anything special, which made me think of another zombie themed game that has failed to capture my interest.
Anyone want to try and sell me Last Night on Earth? I’ve seen a couple of reviews, but there’s just nothing there that draws me. Is it one of those games you just have to try in order to “get”, or is it as bland as it first seems?
I’m a big zombie buff, so I’m kind of annoyed that none of these games interest me outside the theme itself.
I have a copy that I don’t think I’m ever going to play. Not only are my mother in law and wife (who are the only people I play board games with these days) not into the theme, I’m not excited by the mechanics now that I own it.
Oh, wait, that’s not what you meant.