Olympus is a great fairly quick worker placement game. The first game you play you’ll think that some of the cards feel unbalanced, but stick with it and you’ll soon find strategies to combat them.
Any thoughts on Rune Wars? Read through some of the older posts but didn’t see much. I own WoW (which takes about 5 to 6 to play) and Starcraft (6 hours) and I usually get those out about 2 to 3 times a year. Is Rune Wars better or different enough to warrant a purchase. It seems to be rated rather high, it also seems to get very polar reviews you either hate it or love it.
Dreadfleet was delivered on Monday and I finally found the time to crack open the box today. This post is mainly a bit of “plastic porn”. Ignore it if you are not into beautifully detailed game pieces. ;)
First of all, the box; it doesn’t appear huge, but it’s considerably wider and nearly half as tall again as a reasonably chunky box like Smallworld’s.

When you open it, you also realise that there will be “some assembly required”.

So here is what the box really contains:

The play area is made of cloth and feels and looks great. You get more plasticky bits than simple people like me know how to handle, dice, cards, plastic bags and a rulebook.
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But the stars of the show are really the pieces. There is a lot of detail into those. I’ve never been into painting, but I really feel I should be to do the game justice.


I have to say, it all makes me want to play the game even more.
Wendelius
Have fun painting that. It looks epic.
Lorini
3685
Olympus is my most played game this year by far. I really enjoy iy. Lots of good choices and ways to react. Don’t play it with whiners though as they won’t Apollo and cry.
Dreadfleet is sooooooo tempting, but after reading the rules and some session reports I’m passing on it because it sounds incredibly random. I have plenty of games for that that don’t take up two tables and make me wish I could paint.
Definitely pick up this month’s copy of White Dwarf, then. I grabbed a copy today and most of the magazine is Dreadfleet. Lots of cool shots of the ships, some explanations on how they make them look so good and a few play throughs to show off the gameplay.
Wendelius, that is some delicious sprue porn you’ve got there. Unfortunately, my copy is out of my reach until Thursday night, but it’s been delivered and I’m excited to confront the hours of assembly. I don’t even understand how people frame this in terms of paint and then play, since that seems like years of work.
Thanks for the reminder. I just did.
Glad you enjoyed it. All that luscious plastic looking pretty, waiting to be assembled. It’s hard to resist. But I have to admit there is a bit of a mountain to climb before playing the first game. :)
Wendelius
It’s good. A fair amount of variety and strategy, and it plays quicker than similar games without losing depth, which is likely why it scores well on boardgamegeek.
I haven’t played WoW or Starcraft though, so can’t compare it to those. The main problem I have is that it doesn’t handle more than 4 players. It does handle 3 surprisingly well though.
All this talk of Dreadfleet has me salivating, though I fear I’d have nobody to play it with.
Now that people have it, can anyone comment on how it compares to GW’s older Man O’ War? Is it basically the same thing redone somewhat, or is it a different game?
Seconded. It’s a solid, streamlined 4x. There are a couple of odd aspects to it, but I really enjoy it. The mention of it here makes me want to pull it out for game night tonight…
RichVR
3693
Excuse me if this has been mentioned before. Risk: Legacy. Every time you play, you permanently change the game. Designer notes.
SlyFrog
3694
I can’t wait for this. Not because I want to buy and play it, but because I want to watch the people at BoardGameGeek and elsewhere sperg out and twist their hands over the concept of making permanent changes to a game board. Including, apparently, putting stickers (gasp) on the actual game components.
It should be absolutely hilarious to watch all of these Precious Moments figuring collector types freak out over altering their beautiful, beautiful precious components.
I predict nearly instant discussions on how to make what are supposed to be permanent modifications to the game non-permanent, as well as lovingly crafted homemade decal .pdfs that can be printed out on non-permanent materials.
God, I’m seriously almost cackling with anticipation.
RichVR
3695
I am looking forward to playing the game. But I’d be lying if I said I hadn’t considered that almost instantly upon hearing about the rules.
After some problems with the shipping company, finally Elder Sign and Shadows Over Camelot have arrived… yay!
We’re going to play them tonight but wondering if there’s anything i should be aware before?
I read that S.O.C. can be hard but that’s kinda what i was looking for since the other co-op games we have are kinda easy.
All I can say is that I hope you like SOC far more than I did. It’s one of my most regrettable purchases.
I like Shadows as an intro to traitors game, but I feel the traitor side is a bit too passive. It’s a gateway drug into Battlestar Galactica.
It also benefits from being one of the few games to support 7-8 players.
For Elder Sign you should be aware that the rule book forgets to mention about half of the rules. I mean I know it’s FFG but damn. The game is pretty good once you figure out how to play it right, though :)
Vesper
3700
What doesn’t the rulebook cover?