We like to make the Team Leader declare what the mission actually is for that round, preferably in a way that makes declaring the next mission even more interesting: “On this mission, we will use the cow costumes acquired in the previous mission to infiltrate the Emipre’s prime dairy planet and undercut the cheese-making infrastructure, clearing the way for the next step of our rebellious plans! Unfortunately, the last mission failed, so instead of cow costumes we have llama costumes.”

I just got an email from WizKids stating they shipped replacement parts for Mage Knight. I put the request in 5 days ago and even got the warning that they were out of some or all of the parts I was requesting. So, I’m quite pleased by their customer support.

Mine has been in for a week. I didn’t receive any warning. It just hasn’t changed from “received.” I frankly have no idea whether a human being has even looked at it.

So perhaps at some point, if I’m lucky, in the next few weeks I’ll be able to play the game I paid for.

Errors happen, but when I’ve paid for something that’s missing parts, I’ll admit I want them to hop to a bit more than that.

Exact same reaction from my gaming group - they positively love this silly game.
SamF7

Okay, since I said the bad, I should now say the good.

Oddly enough, when I went to check my status last night, it changed from “Received” (which it had been for a week) to “Shipped.”

So WizKids appears to have gotten the package out (and perhaps on a Sunday, no less).

Bitterness slightly mollified. :)

Thumbs up!

My favorite Resistance Quote of All Time:

After a Devious, Cunning Spy managed to lead the entire Resistance Movement from turn #1, answering all the players on how he was able to keep a straight face the entire time, he replied in his best George Costanza Voice:

“It’s not a lie, if YOU believe it…”
http://www.youtube.com/watch?v=vn_PSJsl0LQ

It’s become our mantra of “How” to properly play the spy.

SamF7

My favorite Resistance Quote of All Time:

After a Devious, Cunning Spy managed to lead the entire Resistance Movement from turn #1, answering all the players on how he was able to keep a straight face the entire time, he replied in his best George Costanza Voice:

“It’s not a lie, if YOU believe it…”
http://www.youtube.com/watch?v=vn_PSJsl0LQ

It’s become our mantra of “How” to properly play the spy.

SamF7

Playing Fleet Captains right now on Vassal with a friend out of state. This is great!!

Cool. I didn’t know ST:FC had made it to Vassal, yet.

It’s a good module… a little heavy on the sub windows (I think, but I don’t play much Vassal).

Kind of a late response, but I wanted to weigh in here since I game with a family of 3 (and sometimes 4) boys, and would guess represent the target audience.

Firstly, we’re all huge LOTR fans. My boys (16,11,8,4) have seen the movies dozens of times. I’ve been a fan of the books since the 80s. We’re also all big board gamers and typically play a game together at least once per week.

Ironically, this board game is one of the first non-mainstream board games we bought 6 or 7 years ago, before my three youngest played. We picked this up in a game store in the mall because of the theme. My eldest and I played a few times, but even then it never really clicked with us.

There it sat, gathering dust, as other games started to accompany it on our ever expanding board game shelf. As it happens, we just recently decided to dust it off. I think this is because one of its most recent companions, war of the ring second edition, is all the rage in the philosophist house right now, and inspired us to play this again.

On the surface it seems to have a lot going for it: it’s coop (great for families), great theme (as mentioned), and good pedigree (knizia is a big name). But this game left us cold. My boys and i were fidgeting before we even left Moria, and we bailed on this game before the end. I haven’t spent the brain cells yet to analyze what happened, but I assume that improvemente in games like pandemic, castle rqvenloft, citadels, pirates cove, small world, war of the ring, memoir 44, etc, have spoiled us.

Maybe this was our gateway board game? Not sure about that, but it definitely was our first non-mainstream board game.

Can I show off for a minute?

I have a side hobby of DIY-ing boardgame stuff. I’ve taught myself how to use some modern graphic design and DTP tools, and regularly find ways to apply these skills (as limited as they are) to my boardgaming hobby. I finished my latest project today, and figured I’d show it a bit.

First off, I’ve actually been keeping a piece-by-piece blog about this project on boardgamegeek.com here. Scroll all the way down to see the first post.

Essentially, what I was trying to do was take a long-out-of-print dungeoncrawler and remake it with better components in a more appealing setting. The original game was Mutant Chronicles: Siege at the Citadel, a game I love for its elegant, streamlined rules and interesting campaign mode, but hate for its crappy, WH40K-rip-off setting. So, having picked up a huge lot of pre-painted Rackham Confrontation stuff last year when they went out of business I decided to set it in that universe, with design to match.

Here’s some pics. All the design work was done by me, using some art assets from Rackham products- mostly the game boards, which are remixed Hybrid tiles, and character portraits from Cadwallon: City of Thieves.

That looks wonderful. Awesome work!

You … MADE a game?

That’s fantastic. And it looks great.

YES AND YOU MAY SHOW OFF FOR MORE MINUTES SIR

How do we pre-order?

Wow, DQ, awesome stuff! I remember seeing some beautiful projects in your “workshop” back in the day, and it looks your skills have advanced even further.

Yeah man, that looks really cool. Nice job.

Speaking of looking really cool, Mage Knight is here! The walkthrough is top notch, just like Space Alert’s. Can’t wait to try it out.

Fucking nice work, DQ.