Not completely through the game yet, but I didn’t see Johns death coming. I had a bit of a bad feeling after the game continued after the death of Dutch… but nothing like that.
edit:
Done. That final duel was very satisfying. All six shots right in the face.
Now I’m hoping they will go the GTA IV route and make some DLC episodes.
I know there have been other games where main characters have died, but not many, and this one got me a little. Didn’t expect that. I did like the continuity with Jack, tho. And yea - it was nice to plug ol Ross in the head a few dozen times. Too bad I couldn’t have offed his family and let him know about it before he bought it. Fuckwad.
What happened was that I had almost gotten to the final confrontation with Ross (as in, I was already near or in the purple area of the map), and I saw a cougar or bobcat or something slinking around in the brush, so I shot at it, and the game promptly informed me that I’d failed the quest.
John Marston had been a squeaky clean reformed hero. How would his son carry on his legacy? Well, first he donned the US Marshal outfit, so that all of his revenge would be under the auspices of justice.
Upon contacting Mr. Ross’ wife and receiving word of his location, Jack Marston proceeded to hogtie her. While she struggled, Jack firebombed her house and killed her horse. Jack then cut her free…only to lasso her again and drag her into her own firepit, where she burned alive.
Mr. Ross’ brother was contacted on a bright summer day, and after a short conversation, Jack Marston hogtied him. Firebombed the camp. Left him struggling, tied…no on second thought, bent over and relieved the man’s misery with his blade.
Mr. Ross was probably the luckiest, the pain from the bullets to his groin, stomach and chest was quickly alleviated by the five bullets to his head… Jack Marston found that the high power pistol that the very same Mr. Ross has given to his father held the exact number of bullets he needed to finalize his brutal revenge.
I wondered about that. Just the devil letting John know his due is coming. Never noticed about the last encounter being on the future gravesite. That’s pretty cool.
Does anyone else think that the dude playing Jack is trying a little too hard with the horse commands? Some of them really grate, like “work ya there, nag!”
Yeah, although most of his other dialogue (and he has a lot of it!) is fine. He strikes me as the utter opposite of his dad in that John was usually calm while Jack feels he has to shout things and prove that he’s as good as his dad.