Republic of Rome forum game II

#1052

Aelius proposes that Aelius and Fabius deploy with 2 Fleets and 11 legions against the Syrians.

Populares vote yes. Open voting for @scottagibson, @antlers, @Knightsaber.

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#1053

Optimates are go! And yes.

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#1054

Shepherds vote Yes.

Have fun out there storming the castle.

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#1055

Assidui vote yes

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#1056

Combat

Enough was quite enough when it came to the Illyrians, or so the sentiment in Rome went. Why, if they hadn’t learnt their lesson last year they weren’t about to, so there was really no choice but conquest. Accordingly the legions marched in great force.

This year the Illyrians had their own choice of field on which to meet Cornelius, but it availed them little. Their numbers were less than the Romans, their troops were poorly trained and led and their tactics were outdated. The battle was short and bloody, for the Illyrians.

They sought peace again, of course. Cornelius took particular pleasure at the sight of their faces when the Illyrians realised that the cost of their folly was occupation, subjugation and eventual integration into the growing Roman empire. Vae victis!

1st Illyrian War

Die roll: 5-1-2 = 8.
Ally Deserts adds 2 to the strength of the war.

Roman strength: Cornelius + 4 veterans + 6 regulars = 4 + 8 + 6 = 18
Illyrian strength: 5 + 2 = 7

Total: 8 + 18 - 7 - 1 (evil omens) = 18 => victory with no losses

Unrest 4 => 3
The province of Illyricum is created and the state treasury gains 10 talents.
Cornelius gains 3 influence and popularity and claims the allegiance of one legion which becomes veteran.
The drought conditions end.


The Seleucids have been rather rudderless since the self-inflicted loss of their great king Antiochus III. Much as his desire for war irritated his nobles, his leadership had steadied them and given a sense of purpose.

The new campaign against a couple of Roman allies, neighbouring the Seleucids in Asia Minor, let’s be honest, was probably 2 years too late to be effective. Rome had been weak and beset by enemies; it was now come into its full strength, even if a fair number of enemies still remained.

This miscalculation left several Seleucid nobles facing off with their small army against a large host of Romans which had recently landed near Phocaea. True to their cowardly ways, they sent a parlay forth at once to offer surrender and ask for gentle terms.

The Romans were in no mood to be gentle with yet another vulture that had tried to exploit their time of weakness. They claimed as reparations a large chunk of Asia Minor. Rome could not effectively govern this territory from afar, so it was handed over to their allies in Pergamon in exchange for a truly princely sum in silver and other trade goods.

Syrian War

Die roll: 1-6-1 = 8.
Ally Deserts adds 1 to the strength of the war.

Roman strength: Aelius + Fabius Maximus + 11 regulars = 3 + 5 + 11 = 19
Seleucid strength: 6 + 1 = 7

Total: 8 + 19 - 7 - 1 (evil omens) = 19 => victory with no losses

Unrest 3 => 2
The state treasury swells by 45 talents.
Aelius gains 3 influence and popularity. One legion becomes a veteran loyal to Aelius.

The two Punic wars remain unprosecuted.
Glory to Rome!

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#1057

Revolution

Players may trade cards at this time.

Then players may play any statesmen or concessions they hold.

Next, players must discard down to 5 cards in hand if above that number.

Lastly, victorious military commanders should indicate whether they intend to return to Rome peacefully or are considering starting a civil war.

@CF_Kane, @Knightsaber, @scottagibson, @antlers

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#1058

Yay Rome!

Nothing to play from me.

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#1059

Returning peacefully. No plays.

On to Carthage. Maybe.

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#1060

Nothing here.

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#1061

Assidui discard a Bodyguard card, to get them to the 5 limit. Nothing else.

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#1062

Better summon The Overseer. @rho21

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#1063

Also, Cornelius lays down his command and returns to Rome

@rho21

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#1064

Taking bets on Evil Omens again this year.

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#1065

rho is totally out playing games and having fun while we sit here and waste away :)

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#1066

Indeed, Saturday afternoon and evening is my regular gaming group. I’ll be back with a mortality phase in an hour or so.

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#1067

Mortality

Cisalpine Gaul has been governed gently by Aurelius in the years since its conquest, in the hope of speeding the province’s development and integration with Roman culture.

But the Gauls have remained restive and uncooperative. This culminated in a riot at the execution of several well-known instigators of resistance to Roman rule. Before order could be restored, the executioner had been killed, as had several of the presiding magistrates including Aurelius himself.

A sad day for the senate.

Mortality

I drew chit number 9, which is Aurelius. As a faction leader, he loses everything back to base stats for the family, but remains in play leading the Assidui. This includes losing his prior consul marker and governorship.

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#1068

Revenue

Faction Revenue

Player Senators Knights Concessions Offices Total Income Previous Total Money
@CF_Kane 6 2 5 0 13 14 27
@antlers 7 3 4 4* 18 1 19
@scottagibson 6 4 9 0 19 1 20
@Knightsaber 7 7 5 0 19 15 34

* Pontifex Maximus income (1d6) = 5 - 1 (for evil omens)

Players, please distribute all funds as you see fit between faction and personal treasuries.
You may also trade money at this time.

Province development

Provinces become developed on a modified roll of 6+ on 1d6. Modification is +1 if the governor hasn’t collected spoils at any point during his governorship.

  • Gallia Cisalpina: no governor
  • Illyricum: no governor

State Revenue and Expenses

Base Wars Legions Fleets Land Bills Provinces Net Income Previous Treasury New Treasury
100 -40 -50 -32 0 0 -22 94 72
  • Gallia Cisalpina: no governor
  • Illyricum: no governor

Senators may make contributions to the state.
This will gain influence: 10T => 1 influence, 25T => 3 influence, 50T => 7 influence

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#1069

Aemilius will take 25T and donate it to Rome. (This includes the Shipbuilding revenue). Remaining 9T to faction treasury. @rho21

Edit: Changed my mind.

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#1070

I feel so alone here in the Forum.

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#1071

Quinctius will take all income and donate 25T to Rome, holding 2T.

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