Republic of Rome forum game


#1102

Fair winds gentlemen


#1103

Combat

A soldier’s lot is not a happy one in the large part, between the boredom, the drudgery, the discipline, the training, the chance of disease and, when battle is finally joined, the risk of a violent death far from home. But still the young dream of glory and plunder and will join the legions despite the stories of their predecessors.
Still, there were relatively few fresh faces on the ships to Macedonia: most legionaries had marched last year in the fortunate campaign against the Gauls. Far from thoughts of glory, these trained soldiers seemed more impressed by the opportunity to rest their feet and let the ships’ sails carry them to battle.

The landing was uncontested and as the diplomats had so confidently predicted, none of Macedonia’s inconstant allies showed up to provide them with support this season. A few weeks and a handful of burned hamlets later this was fully clear to the Macedonians as well; they sued for peace at once, not even essaying more than a few minor skirmishes against Roman forces.

So general Lucius Aemilius Paullus’ primary role in this conflict turned out to be the unfamiliar one of negotiator, rather wasting the great military skills he is known to possess. As it happens, he proved to be a fine haggler too, particularly skilled in the art of intimidation with a huge army at his back. The Macedonians were persuaded to fairly beggar themselves to buy peace. Already Lucius Aemilius Paullus is being talked of with the agnomen Macedonicus for outfoxing his opponents and providing such a great contribution to the state treasury.

2nd Macedonian War
  • Roll: 9
  • Army Strength: 16
  • Commander: 5
  • War strength: -10
  • TOTAL: +20 = Victory with no losses

14 legions, 1 veteran legion and 5 fleets remain.
One legion becomes veteran and will follow its victorious general.

Unrest decreases by 1 to 3.
L Aemilius Paullus Macedonicus gains 4 popularity (hit the cap) and 5 influence for this victory.
State treasury is increased by 45 talents.

And so to the punitive war against the Illyrians. Titus Quinctius Flamininus was in charge of a much smaller force for this conflict, and it did see some proper action, facing a large but hastily assembled force in the lands of the Delmatae. Roman discipline held firm against the screaming hordes of Illyrians, who were quickly routed with minimal losses amongst the Roman forces.
Sadly the Illyrians have nothing like the same financial power as the rump of Alexander’s old empire, so concessions were limited to a much smaller sum plus promises to allow free and fair trading with Roman ships. But all in all another fine victory for Rome.

1st Illyrian War
  • Roll: 10
  • Army Strength: 7
  • Commanders: 7 (would be 10, but capped by army strength)
  • War strength: -5
  • TOTAL: +19 = Victory with no losses

5 legions, 1 veteran legion and 3 fleets remain.
T Quinctius Flamininus has earned the allegiance of one legion, which becomes veteran.

Unrest decreases by 1 to 2.
Quinctius gains 3 popularity and 3 influence for defeating Illyria.
State treasury is increased by 10 talents.
The drought conditions are removed.


#1104

Revolution

Players may trade faction cards.
Players may play statesman and concession cards from hand.

After that, players will be able to revolt.

@CraigM, @Kolbex, @scottagibson, @Navaronegun, @Juan_Raigada, @Panzeh


#1105

I have no cards, so I will do nothing at this point.

Actually does anyone have unolayed cards? Seems mostly no, right?


#1106

No actions


#1107

Play Tax Farmer or faction leader


#1108

Play Sicilian Grain on Claudius


#1109

no plays


#1110

Fantastic narrative, btw.


#1111

Play tax farmer on faction leader

Echoing nice write ups @rho21


#1112

Very nice. I was on the edge of my bench, toga clenched in fists!


#1113

Also, too, we’re still alive. Yay us!

Carthago delenda est!


#1114

You don’t have a tax farmer in hand. I assume you mean the one that was sent your way by the senate. The senate assigns concessions to a specific senator, not to a faction for use as they see fit, so it’s already on your faction leader.


#1115

Mortality

Again Rome bids farewell to one of its greats, a former consul. May this sacrifice of a sow convince Ceres to speed Julius’ soul to the afterlife where he is sure to take his rightful place on the Elysian Fields. @Kolbex


#1116

Crap.


#1117

Revenue

Faction Revenue

Player Senators Knights Concessions Offices Total Income Previous Total Money
@Navaronegun 4 0 2 0 6 8 14
@Juan_Raigada 5 2 11 4* 22 26 48
@Panzeh 5 2 6 0 13 3 16
@CraigM 5 1 2 0 8 3 11
@Kolbex 4 2 7 6** 19 24 43
@scottagibson 5 1 2 0 8 1 9

* Provincial spoils from Gallia Cisalpina
** Pontifex maximus income

Players, please distribute these funds as you see fit between faction and personal treasuries.
You may also trade money at this time.

Province Development
Roman rule has been good for Gallia Cisalpina, it becomes developed. Aelius gains 3 influence.

State Revenue and Expenses

Base Wars Legions Fleets Land Bills Provinces Net Income Previous Treasury New Treasury
100 -40 -42 -16 -30 7 -21 134 113
  • Gallia Cisalpina (2d6-1): 7

Senators may make contributions to the state to gain influence
(10T => 1 influence, 25T => 3 influence, 50T => 7 influence)


#1118

We collect provintial spoils


#1119

OK, the result is edited into the previous post.


#1120

The Easter Grain Company distributes its wealth this way:

5 talents to Fabius
13 talents to Papirius

The rest remains in the faction treasury.

We would like also to point out that L Aemilius Paullus Macedonicus seems to have aspirations of kingship. His influence is becoming too great. I suggest he is looked at with caution.


#1121

5 talents to Calpurnicus, the rest to faction treasury

Edit:
@rho21 , can I hold on this while we discuss a state contribution deal?