When someone says “RvR” today it translates to “a large, non-instanced, overworld zone with persistent PvP objectives.” ie, WAR “wells.” Granted WAR managed to fuck that all up beyond adequate description, but still, that’s the idea everyone wants in modern MMO PvP. Original Alterac Valley was kind of close to that too.
You’re freakin’ high if you think Trion is “going for the PvP crowd a bit too much.” A solid 90% of the game’s content is PVE, and even that’s a conservative estimate.
PVP: Warfronts. PvP gear. Prestige ranks.
PVE: Everything else.
Newest content patch: 100% PVE.
I’m looking forward to the persistent PvP zone they mentioned (Stillmoor?) being added in the (ideally near) future, but I’m not holding my breath in terms of seeing that anytime soon.
Dungeons make me sleepy too, and really all that dragged me through Heroics in WoW were my friends. But one seems to have flaked on RIFT, (he just got a job, which is great, but he only wants to play bite-sized games like Heroes of Newerth in his off-time now), and the other has had his internet out/shaky for about a week and a half now and I think that’s broken the initial momentum as a result. Plus he’s a Warrior, which (deservedly) got nerfed into the ground. That’s never good for morale.
Project 1999 just released Kunark too, and I’ve been putzing around in that. And I’ve had an EQ2 itch for some reason (there’s a staggering amount of content in that game at this point). I’ve been enjoying RIFT’s world event, grindy as it is, but I’m probably making a mistake focusing on my high-level characters on a server I rolled on just for my friends.
I should probably just bite the bullet, switch over entirely to Sunrest, and (try to) join up with the Sentinels. I’ll have a 20-range, 30-range, and 40-range set of characters left on Regulos in case any of my friends find time to play, but I’m starting to think my solo time should be spent on a server that has a future for me, alone as I may be.