Yeah, no problem!
So, when I pick a character or team, I like to make sure it has high shooting (I play rich explorer a lot, so it’s just one char) and can farm. They don’t have to be good at farming, but it helps. You need an 8 to grow Healroot and a 5 for strawberries (they grow fast and don’t have to be cooked). It also helps to have a decent construction and mining, just because of how long it takes to do anything with those skills when they’re low. Finally, I never start with anyone that can’t firefight and is a pyro during mental breaks - you’ll just end up losing your entire base at least once if you have a pyro.
The second you land, pause the game and scroll out. There’s probably a goodly amount of partially destroyed buildings. Claim those and build the missing walls/door and put a bed in them. I like to haul all my crap under a roof ASAP because stuff deteriorates if its uncovered. I’ve lost a lot of medicine and components that way. Once that’s done, you’ll need to go ahead and plant. I used to do small fields of 5x5, but I do 8x8+ nowadays. Your party eats a LOT of food - something like 20-30 worth of food a day.
Next, I deal with power. This is where construction comes in. You have to have a construction over 4 or 5 to build decent power production. Recently I’ve been using wind turbines because it takes less construction skill than solar, but both aren’t super taxing. I usually build 2 and then a small outbuilding to hold a couple of batteries.
Once that’s built and charging, I build a small room. 6x6 or something, and place an AC in it and drop the temp to around 20F to create a freezer for any medicine, meat or unprocessed animals.
After that it kind of varies.Hope this helps!