I posted this in the flight sim thread, but thought it was big enough news to warrant it’s own thread.
Rise of Flight now has a fully dynamic campaign inspired by Red Baron 3D (but with a lot
more functionality, such as directing an entire squadron’s actions).
It’s a free in the latest patch for the game.
Here’s the skinny:
The Development Team is happy to inform you that we have achieved an important milestone in our product’s evolution. For over a year we have worked hard to reach this point and are at last ready to introduce you to the result of all that effort. Specifically, we’re talking about the new “Career” mode. This new Career will revive some of the gameplay which was so popular in “Red Baron 3D”. Of course, we did not simply replicate a feature that has been developed before. Instead we have taken the most interesting aspects from the basic career concept and supplemented it with numerous new abilities and features as allowed by modern technology and the wider “Rise of Flight” platform.
The new Career gives you the ability to follow the combat path of a WWI aviator encompassing all the major features of the combat experience including: real airbases, a weather calendar with seasonal changes, and plane models and liveries that correspond accurately to both friendly and enemy squadrons and time of war.
Your Career opportunities are directly dependent on your achievements. So if you prove yourself to be a strong combatant, you will be given the honor of commanding your squadron. It is at this point that the second major part of the Career will be opened to you: the ability to plan your squadron sorties as assigned by front line commanders. To each sortie you will assign pilots, planes, payloads, and fuel. You will plan the flight route and tactics at each point along this route. Also as Commander, if sufficient time between sorties is available, you may fly lone free-hunting missions where you can demonstrate that you not only have the mettle to command but the skills of an Ace as well.
Additionally, the new Career brings new and unique gameplay features which have been specifically developed for customers flying their Career as a Recon pilot. Several completely new mission types have been designed for reconnaissance and include a special interface that will allow you to interact with friendly ground forces via telegraph and to perform photo-reconnaissance with an on-board camera. Vigilance and attention to detail will serve you well should you choose to become a recon pilot.
A special approach has been developed for multiengine heavy bombing in the new Career. In accordance to historical data, heavy bombing sorties will be performed mostly at dawn, dusk and, if moonlight allows, at night. Incorporated in nighttime mission design are separated takeoffs each signaled by flare and independent performance of the mission plan by each assigned plane. In low light the home aerodrome will be marked by takeoff/landing zone bonfires and a “landing safe” flare.
The Career includes an award system which is based on historical awarding precedent. It also incorporates a built-in GUI leader board which will show the Career achievements of other players both as individuals and as squadron members. Your pilot will have a biography, photo, age, name and surname.
All Career events are GUI visualized with special messages about world news events, inclement weather, losses, replacement of planes and personnel, relocations and other important events of your squadron life.