Roblox is one of the biggest games of 2016 that you're not playing

Someone should make a Qt3 level.

Real-world toys based on Roblox content are being made. Some of the toys will actually pay users royalties for their contributions.

That’s funny, since when I first heard of Roblox I got it confused with Rokenbok, those remote-control construction toys that were popular a while back. I thought it was some sort of on-line version of that. Which it almost kind of is, in a way. Ok, not really. Sort of.

Doing some research I’m getting the impression that this game is not moderated very well and it is easy for kids to be exposed to pornographic images, bullying, violence, and language inappropriate for a 8-10 year old. For those of you parents whose kids play this, have you noticed this to be the case? My son is really bugging me to install this on my PC but I’m very hesistant based on what I’ve read/seen online.

Honestly, no. I watch over my kid’s shoulders a lot while they’re playing, and I’ve never seen anything like that. The chat in some of the “role play” games are a little on the skeevy side, but nothing that made me shut it off.

The reason not to let your kids play this game is because it’s a terrible game. And a cash grab.

Same experience here. I oversee my daughter playing on the PC and XBox and have never seen anything like that. And it was the same when her older brothers played a few years back.

My daughter has reported a few players whose chat didn’t follow the rules in a roleplay area and that’s about it.

Yea, from what I’ve seen it really is kids just goofing around, so chat might get quirky but nothing super crazy. And I haven’t seen any super violent or pornographic imagery. But a lot of avatars running around a goofy looking landscape with premises like “you’re a giant gumball now!!!1111”

Cool, thanks for the feedback everyone. My son will be happy to know he gets to play the game now even though it looks really dumb to me. I also think Minecraft is dumb though, so what do I know.

https://www.growtopiagame.com/

There’s another game themed towards kids, might want to check it out.

The Yogscast guys streamed a few rounds of Roblox recently, if you’re into that.

https://venturebeat.com/2018/03/21/roblox-draws-more-than-50-million-players-a-month-to-game-world/

In 2017, 11 million titles were produced by two million creators on Roblox, said Craig Donato, chief revenue officer at Roblox, in an interview with GamesBeat. A year earlier, there were just a million creators on Roblox.

And the company shares proceeds with game creators. In 2017, game creators received more than $30 million from Roblox.

My ten year old nephew loves this game.

Yep yep… both my boys play it… Age 8 and 10.

Although the 10 year old is slowly branching out in to “real games” ie… Fortnite. But I do like all “safe” copies of the older kid games. CSGO clones, battle Royal clones… etc

I wish LEGO had thought of this first. (Though LEGO requires more polys, which could be an issue for weak computers.) The real winner here is the community building and chat room moderation, apparently. LEGO has neglected some of their community-oriented stuff, such as LEGO Digial Designer, which hasn’t been patched in a while.

Every 7 months, Telefrog revives this thread to remind us how out of touch we are with real hit gaming.

Basically. It’s just kind of eye-opening to see the kinds of games that make a ton of money, versus the kinds that get a lot of love here. I include my taste in that latter group.

Roblox is aimed at young kids, not really the demographic on this forum.

The video gaming industry is large and varied enough that we don’t have to enjoy or even be aware of everything that goes on in it. I’m ok with that.

edit: That was a response to Rock8man btw. I just realized what I wrote might be interpreted as a criticism of Telefrog’s posts. That was not my intent.

Cloud Imperium Games can only dream of revenue this high.

I was just playing this with my kids, it’s actually pretty cool. They are playing on some American Ninja assault course where they have to get to the end. It is basically just jumping puzzles but they are getting a lot of enjoyment from it.

Oh yeah, I want to make clear, I appreciate the heads up by Telefrog too. In the early days I used to keep track of game sales via NPD, and before that through Top 20s published in magazines like CGS+ (“Myst is still in the Top 20? Who is still buying that game?”). These days keeping an eye on the pulse of gaming overall is much harder and you need a whole bunch of sources.