Volition just confirmed that they have found the Saints Row 2 PC source-code, and will be fixing the game on Steam, making it run through Steamworks instead of Gamespy, and will receive the previously exclusive DLC!
No, I kept in the other folder, not the one labeled, “Stuff,” that’s my porn. Also not in the, “lolcats,” directory. I think it was in … oh yeah it was in the SR2GOATLOL folder, and it was on … my old Gateway PC running Vista.
I suspect that you’re not alone. I think many folks started with 3 and 4, since 2 was infamously broken on PC and the original was console exclusive.
Saints Row 2 is great, but the tone is all over the place. They were still trying to find their place in the genre, so you won’t find the wacky meta stuff you’d see in later installments, but they did try to hit more cartoonish antics than GTA. It’s going to be really interesting to see people’s reactions to 2 working backwards.
I tried to play SR2, even when fixed with Gentlement mod, but is is so fucking ugly - literally fugly - I couldn’t get into it. Everything in its artstyle/lightning/everything is just disgust personified.
SR3 was lightyears ahead in that department (finished that and SR4).
Maybe they will remaster it somewhat while they are at it.
I played 2 on the Xbox 360, and to me it was a blast. It’s aged though, and some of the fun and mayhem from the newer releases isn’t there simply because gameplay has expanded over the series. The graphics, compared to now, were not fantastic.
I agree with @Telefrog, they were trying to find their place compared to GTA, still, and though zany and more juvenile, it wasn’t as crazy as the newer installments.
The city has like 2000% more personality, though, and the main plot is much more coherent than, say, 3. And it has the widest and overall best selection of side activities. Plus bonkers shit like dozens of hand-placed nodes all over the city that your character will gravitate to and do a custom idle animation at if left unattended. Each one distinct.
It’s interesting reading this thread now, given this recent news. It doesn’t sound like people had too many problems with the PC version at Qt3 at least.
Put me down as never having problems with the PC version either. Maybe I just got lucky.
It’s still my favorite in the series, I think. Not as balls to the wall crazy as SR3 or SR4, but very well executed. I agree with @malkav11 about the city and plot being better too.
SR2 (on the consoles) was what I consider the last “complete” SR. It worked as a full game, even if the tonality was all over the map. SR3 (and particularly SR4) felt like mega DLCs.