Jagged Alliance 2 does not feature multi-storey buildings.
Tempered Investigations (and that drops are gated behind them) in Monster Hunter World. :(
(Thankfully I have discovered Tera to fulfill my time wasting gaming needs)
Panzerkleins.
Subnautica lacks an in-game map…
the worst
Magic: The Gatherings mana-draw economy is literally the worst in the business
I had forgotten about those. Good shout.
Credit must go to rhamorim…
I wish the Shadowrun games by Harebrained Schemes could have incorporated fast-paced vehicular combat. It was a little incongruous when these cyber-thugs would travel to and from missions, decked out in armor and heavy weapons, and not get a second glance from their fellow subway passengers.
On the other hand, he’s burning a lot of calories too.
Having to sneak past yet another group of zombies in the middle part of The Last of Us got a bit tedious. And yes, I had to think real hard to come up with something negative about that game…
Only about ten of the spells in HOMM III are worth casting.
I concur
Cyberspace was tedious and vomit-inducing in System Shock.
The Body of the Many sucked balls in System Shock 2.
100% agree. And the players I talk to have Stockholm Syndrome about it.
The random number generator is a sentinel being in Battle Brothers . It hates me and cheats.
FTFY.
RPG Maker. Most of the user-made content kinda sucks.
That’s my same complaint for God’s Creation.
Swat 4 gets progressively worse after the first few awesome levels. By the end it is a complete slog.