This is very, very similar (or was some months ago, when I watched the videos) to Advanced Squad Leader. There are some changes in the different fire phases and order of them, etc to improve the flow and break less the player’s turn (and I think some automatic reaction fire? That was unclear), but a lot of the core systems (including specific due roll results) were there. So not quite a computerized ASL, but something extremely similar, and apparently with a decent UI.
It is out… I took the plunge, I played the original Squad Leader by John Hill back in the Seventies and thought the game would be a perfect port to computers once the tech was there. After almost a half century, I think it has been accomplished!
Here is the Steam link to the manual if anyone is interested. DasTactics seemed to really like it (but who knows what YouTubers really like nowadays) and I was intrigued watching him playing it. Would love to hear more impressions if anyone has them. As well if it will be playable on a Steam Deck (no mention on Steam).
I actually refunded it. Not because it is bad–it seems really rather well done–but because I was having a really hard time seeing the infantry units, especially in multi-level buildings. I found myself squinting and peering a lot and it wasn’t pleasant. That, and turn resolution in the tutorials was glacial, and I think I would get very very annoyed with that.
It’s something that as they refine it over time I might pick up again though, perhaps.