Sentinels of the Multiverse: Apostate

Title Sentinels of the Multiverse: Apostate
Author Tom Chick and Jay Gittings
Posted in Game diaries
When March 5, 2014

"Read it again," Fanatic says. "I can't," Nightmist cries. "It'll kill us all." Fanatic throws back her white cloak to reveal the dazzling silver armor underneath. She has worn it today. She has worn it for Apostate. "I know," she says grimly. "Read it again..

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You really make me want to try out this game.

@Ben, Do it! We've gotten out of the kiddie pool and are only dealing with the big boys and girls of the Sentinels universe now. We are in for a wild ride.

You would think I could hit reply, oh no. The internet confounds me.

Haha, Tom wrote superhero fan fiction.

Do it. Sentinels is by far the most played game in my entire collection, way, way more than anything outside of the Pathfinder Adventure Card Game. And the reason that one hits the table so often is that it's designed around a lengthy multi-session campaign, whereas Sentinels does because it's just that good.

There are certainly naysayers, like the folks at Shut Up and Sit Down, who I normally respect immensely, but their review does not evoke my experience with the game in the least. And frankly, it's available for about $30 many places online, which is one of the lowest risks in boardgaming. If you dig the base set, there's four expansions and counting, all of which bring even more glorious combinatorial possibilities but none of which are required to enjoy the game.

At first I thought it was flavor text from the back of the box or something. Then I realized the characters matched Tom's squad. Ha!

"Fanatic, who is nemesis to Apostate’s infernal emissary"

Wait, so Fanatic isn't nemesis directly to Apostate but one of Apostate's proxies?