Two tips. First, here are the settings I use for a good learning game. Not too hard, just enough of a challenge for me.
Siwa. Alien Life. Spread Out
FOW: Know map, then complete
2 zone start
1 army per zone
All syndicates
Tech 4 (middle)
Development: Slower (or else they go too quick)
Difficulty: Regular
“Give AI More time to think”
“Only supreme council”
And here is the workflow I use per turn. I adapted it from someone in the game’s unofficial Discord, and refined it myself over a game.
- History: Next battle
- Reports: Dashboard, Urgent Issues, Demands, Treasury (Tot In & Out), Letterbox
- SHQ: check inventory bar on left-hand side + SHQ icon “supply received” button
- Trade: Sell to make cash, buy what SHQ needs
- Management → Profile: Check government status
- Decisions:
- Stratagems: What is your goal? Scrap cards (300 max)
- Cities: Main view and Items (red items should align to SHQ supply view)
- Assets: Are they progressing? Are new ones needed?
- Fight/Move (‘8’ & ‘9’ cycle units): Check APs, Readiness, Entrenchment
- Replace Troops / Mass Upgrade/Replace units
- Recruit Troops
- Models: Check Field testing, Create new models after fighting
- Build Roads/Rail: Set Traffic Lights
- Adjust Zone Borders
Maybe that helps someone else looking to jump back in. :-)