Okay, let me see if I can explain the armor a bit, from what I recall and what I can currently find at the recipe page I used to visit at http://sotawiki.net/sota/Recipes
For chain armor, making the Augmented Chainmail is the best way to add stats built in to the armor based on materials, that I can tell. They use coils of metal wire, straps, and bindings of materials that you choose to determine the extra stats of the completed product.
After the armor is completed, you can further use Masterwork on them to add further bonuses and add the +1,2,3 etc numbers to them by using silver ingots.
Boots: 2 coils, 1 strap
Gloves: 2 coils, 2 straps
Helm: 3 coils, 2 straps, 1 binding
Leggings: 5 coils, 3 straps, 2 bindings
Chest: 8 coils, 3 straps, 3 bindings
Here are the bonuses for metal and straps.
For the normal copper ingots, you need either 4 copper ore, or 2 copper ore and 12 metal scraps. The metal scraps are created by salvaging metal weapons at the blacksmith crafting station. Copper can take a really long time to mine so saving your metal weapons and breaking them down is a much better way in my opinion. Plus, this also raises your blacksmith skill fast.
To make Bronze or Constantan Ingots, you need double the total copper and either Tin or Nickel for every copper ingot. So, if you want the special Bronze or Constantan armor, you need double the total copper ingots.
Each coil of wire takes 2 ingots to make. If you are using all ore to make these, you will need 8 copper ore to make one coil of wire. If you are also using the metal scraps, it will take 4 copper ore. If you want the bronze or constantan armor, each piece of wire will either take 16 copper ore or 8 (with scraps) and 4 Nickel or Tin. It can really add up after a while.
The Straps above work the same way. Hardened Leather takes a Beetle Carapace and 4 Leather as opposed to 1 for the normal Leather Strap. Supple Leather takes Suet and 4 Leather. Leather is made from 2 Animal Hides that you skin off animals.
For all of the above there are many store bought materials/fuels and tools that I won’t include, but they do add up.
Once you have your piece of armor, you can choose to try to use Masterwork on it. The higher the skill you have, the better chance you have to succeed, and there is a chance you will also destroy your item also. The more you try to masterwork an item up, the harder it gets. You need 5 Silver Ingots, and each Ingot takes 4 Silver Ore, so 20 Ore per attempt. Grab all the Silver you see!
Gold is used in the Alchemy skill Enchantments, and I haven’t got into that at all yet. This allows you to put further enchantments on items in a different way, and I don’t have any experience in that yet.
So, basically I just need Copper Ingots and Silver Ingots (if you want Masterwork attempts). I have lots of leather and the specialty items including Nickel, Tin, Beetle Carapaces, Suet, I believe. I will double check. If you don’t want to smelt your own, I will gladly do it for you also and turn the Ore or Ore/scraps to ingots.
Please ask if you have any questions.