I haven’t seen Dead Set yet, but this is such a fun topic that I just have to jump in.
One thing I really liked here was the notion of zeroing in on the particular type of horror that fast-moving (the ghouls) vicious undead versus slow (uh, zombies) mournful zombies evoked.
The slow zombies are the building dread. The initial feeling that you might outrun or outmaneuver it, followed by the slow realisation that no, you probably won’t. And when that one zombie you didn’t see gets you, you’ll see the sad, not-quite-dead eyes and hear the mournful moan as it goes for your brainpan, sounding almost sorry for you.
The ghouls (I’m digging that term and the D&D reference) are different. They are the mob, the fast-moving and completely out-of-control force of violence coming your way. They are fast and lethal, but still not terribly smart. Getting away from them might be more a matter of luck than skill, generally. Since they are fast they are harder to buy time against. Since they are actively predatory they seem a bit smarter (not bumping up against things so much or getting stuck at doors all the time) so the easy escapes don’t always work (don’t recall seeing many tree-climbing zombies, for instance). If zombies are the dread of slow death then the ghouls are the fear of being torn apart by the mob.
What surprises me is that we’ve never really seen the threats layered, or the two types of undead separated. I realize this could cause a bit of a storytelling problem. What sort of horror are you trying to build, after all. But a few ghouls mixed in with a mass of zombies could be a real killer kick in the complacency of a band of survivors, for instance.
It doesn’t strike me as odd that they would look the same. They are all dead things, after all. They mostly died violently, or of an awful, painful sickness brought on by infection. Even if there was some form of smarter undead type mixed in there I could see where vanity might not really matter to them any more, since their bodies wouldn’t be sending any sorts of signals that live people would recognize. Sort of the notion of getting up when you are dead is warped. I imagine it could do negative things to your philosophical outlook. That’s more a plot point than an overall atmosphere thing, though.
One of the reasons that I’ve gotten to like zombie movies more in recent years is that other monster horror really seems to be on the wane. Most vampire movies these days seem more like 90210 with extra orthodontry. The last werewolf movie I remember liking was Ginger Snaps. Those genres seem to have lost their way, plot-wise. I remember vampires as mostly tragic figures, cursed to undeath due to the horrors of their lives or the foul deeds of others. Werewolves too, cursed by infection, doomed to bring death and destruction wherever they go, torn between suicide and wanton destruction.
Sorry, Friday and I’m a bit bored.