Lydia, slip into something more comfortable.
So tonight on NCIS some asshole tells Agent McGee:“You look like the kind of nerd who plays Skyrim and The Old Republic”
McGee replies:" Not any more, I took an arrow to the knee…"
Razgon
3063
haha, thats awesome! I Can’t wait for that season to come to dvd’s!
LOL that was much better than reading it.
Well played. While I feel the meme is past its prime for common usage, this was very nice and quite fitting.
We’ll have to see what the implementation is like, but that’s a great addition.
Bump to ask, has anyone downloaded the beta and seen mounted combat in action yet? I’m going to try it out this evening (probably after 9 PT) and report.
It’s good. It’s limited to melee weapons and bows at the moment, no magic at all which is a bummer. Aiming with a bow is kinda rough and will take some tweaking, but melee combat is pretty awesome and you can strike on either side of the horse.
That said, however, for PC players mounted combat is not the most significant thing in this patch. This line is:
General AI pathfinding optimizations and bug fixes
This subtlety refers to a rather infamous bug known as the “navmesh” bug. This bug, to put it simply, has prevented the community from making any mods that alter or add to the vanilla navmeshes (the grid that NPC’s and followers use to navigate). Essentially, we haven’t been able to create mods that alter existing locations and this has significantly slowed progress on quest mods, Open Cities, and city overhauls (ex: Better Cities from Oblivion). This patch fixes the bug and should, hopefully, result in an explosion of activity from the modding community.
I have not read this thread, so forgive me for any offenses I may be committing …
I just started playing Skyrim, yes, only just, and there seems to be something wrong with me. I’ve played five hours so far with my Breton battlemage, and I’m bored out of my skull. All this pseudo-Norse stuff doesn’t grab me at all (Jarl this, Hrothgar that, blah!), the main quest is not interesting and the combat seems to be the same old stuff from Oblivion. I summon stuff to help me shoot/whack stuff with a stick. I cast healing spells, I cast flames and lightning, I shoot my bow, I swing my sword, and there is a constant nagging feeling: I’ve done this all before in Morrowind/Oblivion.
I remember when I first played Morrowind, it took hold of me and did not let go for months. I even managed to finally get around to finishing the main quest, after scouring the entire world beforehand. Oblivion did that for a few weeks too, before I realized that it did not hold a candle to Morrowind. I came back to it several times, but never finished the main quest (or even came close) nor stuck around for long. And now with Skyrim, I can’t get into it at all.
I’ve read a ton of praise for the game, with people sinking hundreds of hours into it. What the hell am I doing wrong? Can I spice it up somehow, do something different? Abandon the main quest and just go exploring? But then, I don’t see much point in exploring when the dungeons are little different from Oblivion and the combat mechanics are stale. Is there such a thing as TES series burnout?
Or is there something wrong with me and not Skyrim?
Giaddon
3073
Yep. Sounds like you’re experiencing it.
Perhaps you’re not as interested in an open world fantasy RPG as you thought you were or maybe you simply want something different? I’m not quite sure why you’d get the fifth game in a series if you didn’t want an experience at least somewhat similar to the prior releases. I’d agree it’s likely just burnout.
Yup - I’m right there with you.
Skyrim is a prettier Morrowind but in many ways it’s not really all that better. The caliber of your average quest is about the same and the story can’t compare to what you get in a more focused RPG. As far as the main quest goes I think Morrowind is actually a little more sophisticated. You had that wonderfully ambiguity surrounding the Nevverine, was he betrayed? Can you trust Vivec? What crazy world have I landed in?
My problem with the TES series is this. Piranha Bytes does a better job creating living worlds and studios like Obsidian just blow Bethesda out of the water when it comes to emotionally engaging narratives. Sure, you get tons of content in Skyrim but it feels pretty cut and paste, and a lot like what I played in the last two or three games in the series. I expect more at this point.
Or it could be that he’s unconsciously recognizing that both Oblivion and Skyrim, while good games in their own right, are more and more “dumbed down” from the Morrowind experience. IOW, they’re not really CRPGs like Morrowind was.
There’s something good about the way Skyrim has it set up as an action game - you discover what you like to do as you go along, and you do it, and you get better at it, and you discover your character along the way. Bethesda have implemented that very well in Skyrim.
That’s a cool thing, but it’s totally different from the old skool CRPG experience where you have a vision of a character in your mind’s eye, that you create, and have to stick with it and live with certain costs and benefits that you’ve imposed on yourself.
marxeil
3077
Your mistake was playing Morrowind and Oblivion before Skyrim.
Joe_M
3078
I have fun in Skyrim by picking a very narrow character archetype and sticking to that role as closely as possible in terms of skills I choose and quests I will accept and complete. I also tend to just meander around the world, disregarding the main quest while enjoying the little self-contained stories that Bethesda scattered across Skyrim. If this isn’t appealing to you, well, maybe set it aside and come back to it when the mood strikes you? Skyrim isn’t going anywhere.
peterb
3079
See, I couldn’t disagree more with this (the point about the dungeons)
-the dungeons in Morrowind were pointless, small, and inevitably about 3 rooms big.
-the dungeons in Oblivion were all the same.
-the dungeons in Skyrim (while obviously using a limited palette of textures and objects) mostly feel, to me, to have a unique character. Especially the Dwarven ruins.
For me, this is one of the biggest improvements in the game.
I don’t disagree that the combat is essentially similar to Oblivion, although I like Skyrim more there too.
Razgon
3080
Dwarven ruins are awesome, as are the creepy bleeep guys who inhabit some of them as well - especially if you are a sneaky archer with high enough difficulty that its hard to survive against too many.