So, back to Civ IV

Now I want to play FFH2 again but I really don’t want to search out and install it.

Actually, it’s worse than that. There are about 9 versions of FfH 2 put there right now. Some get really complicated. I love the new nations, but not all the other features.

I had a few installed for a while, but deleted it.

I can’t remember. Is playing on a large world more difficult to win than a normal / medium sized one?

In principle this month sounds cool so I reinstalled civ4 and grabbed it. But I don’t understand the role of all these precursor Technologies and how the prelude leads to differences what happens afterwards. Are there various opening paths that lead to distinctly different continuations? Also, how does the option to limit movement work? Which Techs or Civics relax it?

Another question for people who know how the new Dawn mod works, is there an overlay that shows the Revolt risk for new settlements the way there is in more recent iterations of the franchise?

The only way I could finally get a win on Prince was to permanently ally with Caesar.

After over a dozen games of Civ IV (complete) in the past month or so, I finally won a game on Prince without making a permanent alliance with an AI player at some point during the game.

I almost always play continents and had 3 other civs with me. I was playing as the Incans. I was able to found Hinduism and started spreading it to me neighbors. The 2 that were next to me switched to Hinduism while the 3rd didn’t. That kept everyone off my back for a while.

I got pinned in with only 4 cities. My production wasn’t great and I didn’t have many resources - including no copper or iron. So, I had to hope my peace would hold. I usually don’t do for culture wins in Civ IV, but since I didn’t have great production and was pinned in I thought I’d try.

Somewhere along the way the Egyptians switched religions and attacked our common neighbor. Crap. I wanted a peaceful continent. I quickly built some troops because I was running pretty light. I was able to land some key wonders to keep culture and artist specialists high. When an artist would be created I’d just keep adding them to cities which would help generate more culture and more artists.

I was hanging in on science - surprising since I didn’t have many cities but I did try to generate a lot of money. Founding and spreading the religion helped. Around the time of physics and electricity I fell a little behind a couple civs and they got the culture wonders before I could. Then the score leader decided to attack, but I held him off - he was coming from another continent. I gladly gave up around 600 gold for that peace.

Finally got my broadcast towers built and was able to get the culture win around 20 turns later.

That was a pretty fun game with a handful of tense moments. I usually don’t take advantage of slavery in Civ, but my food production was so high it rushed quite a few buildings. Also chopped some trees to speed some wonder production.

congrats!

Soren, do you have any desire to ever do a Civ-style game again, or do your interests lie in other areas these days? Civ4 remains the high water mark in the genre for me.

Thanks :-) And thank you for designing my favorite game of all time!

I bought and played a ton of Civ IV when it came out. I must have 2000+ hours played easily. As I mentioned upthread, I used to play one difficulty higher but Prince is giving me enough of a challenge now! My brain must have degraded since then!

He’s been working on this game

Can’t wait to see what exactly it is!

Thanks for the link. I remember seeing that news now, but I had completely forgotten about it!

Woohoo, now I can be excited by a Soren Johnson game announcement all over again!

Had another fun game. Once again I started a religion and spread it. Kept my island peaceful and made some good money. Unfortunately Hannibal was able to carve out a bigger piece of the land then me. Eventually I was able to take all of Sitting Bull’s land (kind of ironic and sad). It helped but I couldn’t catch up scientifically. I started building units in case I needed to start a war to prevent his victory.

Then I decided to make a mad rush for internet. He had already started his space program. Then Mansa Musa started a space program too. I built the internet (sorry Al Gore - it was my achievement) and got a handful of techs. Suddenly I thought I had a chance. I then rushed and got the space needle tech and built that, along with laboratories.

I started catching up and surpassed him in the space race. I’m 2 turns away from researching the last tech and my production is good. Mansa Musa gets a cultural victory. I forgot to even look at that. I reload a save and nuke him. Unfortunately he still is able to get the culture victory.

Sad I couldn’t complete my comeback, but it had an exciting end game.

Moral to the story is: culture > nukes

You can get more with kind word and a gun, that you can with just a kind word.