As a guy who dumped an embarrassing number of hours into Fairway Solitaire before it turned to F2P garbage and who also loves goofy fantasy-dungeon-delve pastiche, this is, like, 10,000% up my alley.
Immediate Wishlist. Woulda been an immediate buy, I think (I need a new "screw around during other activities" game now that I've more or less 100%ed Adventure Capitalist and the old version of Fairway Solitaire), but I just spent my newly raised entertainment budget on the awesome Mutants & Masterminds 3rd Ed. bundles on Bundle of Holding and the Rivals expansion for Sorcerer King, sooo. . .
Would love to hear more impressions from folks. Does it hold up after beating it with a class, for instance? Do different ones provide just enough differentiation that it's worth plugging a decent amount of time into (while being fair to the fact that, at the heart of it all, it is just a Solitaire game)?