I’ve got Doomtown: Reloaded (though not any saddlebags) and have played it once. I was also a big fan of the original Doomtown CCG. Hopefully I’ll get more playtime in on it soon but it’s been tough just to get all my new games to table in the first place lately. Too many Kickstarters!
I just got my preorder of Sentinels’ new expansion, Wrath of the Cosmos (I expect I’ll get the notification that it’s shipped in a few more days…). The stuff that came in the box was already summarized, so I’ll just give my quick impressions of the promo decks, subject to modification as they actually get played:
Guise is Deadpool. Like, most of the Sentinels’ characters are vaguely analogous to various comic book characters but in unique combinations and/or with tweaks so that they’re not straight copy-pastes. Guise…is really pretty much just Deadpool, far as I can tell. Gameplaywise, he has a ton of ongoing cards that destroy themselves at the start of his next turn (in fact, all his ongoings do that) but a lot of them trigger outside of his turn, potentially multiple times. And he has a bunch of different effects that copy stuff from other players, including an ongoing called “Uh, Yeah, I’m That Guy” where you are instructed to high five another player and the card then reads as a copy of all game text from every single card that player has in play except substituting “Guise” for any character names on the cards. His character card power is “Tough Choices”, which has you draw or play a card and then hit one target for 1 point of melee damage (“but who?”). Just at a glance he would seem to rely heavily on which other decks are in play to determine his effectiveness, but we’ll see.
Wager Master is a Q-style omnipotent dick that has a bunch of indestructible “condition” cards that do various nasty things and establish additional win or loss conditions. He also flips most of his cards face down instead of destroying them, and does various things on the basis of how many face down cards he has. On his default face he doesn’t attack, just knocks your cards from play back onto your deck. (Which seems like it would be really really irritating.)
Omnitron-IV hates you. Also it seems to play a shitload of environment cards and those environment cards also hate you (and can destroy ongoings/equipment) and/or are combat drones. Unlike villain Omnitron, though, it will also shoot at the villain. So that’s something. It’s probably not quite as hostile an environment as Rook City, but it looks pretty rough all the same. It seems like it might be a really hard place to fight Omnitron (because there’s a card that defends Drones, which Omnitron also plays) and any villain that gets juice from blowing up a lot of environment cards (because of the accelerated play cycle).
The part that sucks? No oversized villain cards. I didn’t miss them so bad with Vengeance, because the Vengeful Five character cards are oversized by default and it’s a different format in general, but the four Wrath of the Cosmos villains and Wager Master all have the standard teeny character cards full of text and augh. I’ve never had to play with them before. :(