Hi all, since this thread went over like a lead balloon, here’s the promised thread dedicated to the (still early access, but quite playable) game specifically, and, since it’s multiplayer only, the seeking and finding of Qt3 people to play it with vs. teaming up with internet total randos.
In case you’re unaware of what this game is, think of it, more or less, as a rogue-like game version of the “bug hunt” in Aliens (1986), its clear inspiration:
I’m interested in playing it, and I’m in the US Pacific time zone. Hit me up via PM if you want to play it too.
Space Beast Terror Fright is indeed terrifying. It does exactly what it says on the tin and does it with aplomb. It’s also hilarious with the right group.
One of the unlockables is a very short message from the developer saying he’s messed around with bot support and it’s possible it might end up as a part of the game someday in some way or another but not to get our hopes up. In other words, there will never be bots in Space Beast Terror Fright. :(
Which is a shame, because this is turning out to be untenable as a single-player game. I was hoping the early access period would result in something with more actual game padding, with some kind of structure to guide a player into these fantastic space hulk vignettes, or at least connective tissue to string them together. But no such thing happened. It still feels like a tech demo. A totally bitchin’ tech demo with a goodly number of systems to flex. But still just a tech demo.
I’m slightly dismayed to see that what we saw is pretty much all we got.