Okay I’m at a loss then, but my knowledge of multiplayer games is lacking. Maybe it’s on this list?
Was it Allegiance? The one by Microsoft?
Oh good call.
Thanks! That was it. I don’t remember the RTS component at all, but the title sounds right and the UI is really familiar.
[Edit] Watching this video it’s all coming back. The RTS component was what the team’s commander used to direct the rest of the team. I think I only played as commander once.
Awesome. Well done, Rock8!
Oh, FYI, if you do dive back into Allegiance, just know the community arrrren’t the nicest towards new players.
Hey, I’m not new I’m just coming out of an extended retirement…
Thanks for the warning. Sadly it’s not unexpected. Maybe it’s nostalgia, but I recall the players being a lot nicer back then. I don’t expect to go back into Allegiance, but if I do it looks like there’s training material out there. Someone in the comments mentioned Infinity: Battlescape is somewhat of a modern successor, but not sure if that’s true beyond a few features. And I wouldn’t be surprised if the community had the same issues.
Hey, I see people are still playing Tribes too. Lot of memories from that game as well, mostly that I was terrible with it (especially the disc gun).
I’ve tried Infinity: Battlescape and so far there’s just barely a there there. Can’t really recommend it.
Ding dong, after binging some threads here, I found the environment and discussion up my alley, so I wanted to share some things that I’ve been playing or put on some lists that fit in here.
For now I’m bringing up House of the Dying Sun:
It is an excellent, extremely focused dogfighting game that I found so insanely competent at what it wants and does. It somehow is simultaneously well known and somewhat forgotten when space dogfighters come up and it’s even missing in this years old thread.
I’ve picked the game up after revisiting a bit Freespace 1/2 (and ports and mission packs and all) and just felt immediately comfortable with House of the Dying Sun. The sound design is staggeringly good, the design and UI is great and the game feel is just so very good. If you want to feel like a predatorial special ops pilot to zip in for an ambush, nuke the traitors out of existence and jump out for a quick getaway before the artillery arrives, then this is the game to play. I personally enjoyed that the engagements were very quick and the difficulty is well adjustable to feel comfortable and engaging at the same time.
The game ain’t long, but it ain’t expensive either. Supposedly works alright with HOTAS and VR and TrackIR and what not. I’ve played M+KB so ymmv.
Welcome, glad you’ve found us and a terrific game!
Welcome MioMoto! Also we did discuss the game here several times (it’s in my backlog), and here’s a good defense of the game here by tomchick against a lot of the people in this thread who didn’t like it.
A reminder just in time for this year’s upcoming Summer Sale!
Turns out searching and flying over the last 2000-or-so replies didn’t help.
Thanks for the welcome everyone! I’ve stumbled upon here when looking for more recent Wizardry 8 clones that isn’t a certain kind of big booba anime.
On matters of personal opinion, I’m feeling for years now not really spoken to with all the events and game shows and trailer releases and so on. Either I’m passing the age of the target audience of my interest in releases is waning (or both, or what have you). I resonante with your linked post and partially because I’ve stopped interacting in any means (be it talking about or watching videos/reviews/streams) of Games that I intend to play eventually. I think a reinforcing factor for that behaviour came from just going entirely blind into Outer Wilds.
Anyway, my current plan is to build up a proper modular (hotas/dual-) flight stick setup and once I feel it’s comfortable for me, lease out a VR headset (I mean, getting a headset for a month with shipping costs factored in is a tenth or so of what a new device costs that I would use barely.) For example am I looking to finish Star Wars Squadrons that I bought not long after it came out and realized that I just save it for doing it in VR eventually.
LOL - I think you’ve found the right place, however. Welcome!
You’re the Space Game Junkie with the extensive Steam Curator list, right? Thanks for all the effort!
I’ve recently found your list a good orientation for less mainstream-y sci-fi games. On the same note, I’ve recently found out that the “what your steam friends reviewed” very helpful in finding good rarely discussed games with virtually no marketing budgets.
That is indeed me, thank you for the kind words!
Somehow a paragraph I’ve had written got lost.
If you’re looking for a high adrenaline, high speed game with good dogfighting and kind of military porn then it’s a good contender. It has very short engagements, which remind me so much of Freespace. You get a short outline, you’re part of a war effort, you get mid-band radio distortion of other engaged pilots, the ship beeps and bloops to let you know of important events in the cockpit and the UI elements go mostly out of your way to keep you focused on piloting.
I’d like to reiterate how this game makes you feel like a predator. In and out most missions won’t last longer than 5 minutes but that makes it just so competent in my eyes.
Ah, you are my kind of people. Welcome!
I enjoyed what I played of Chorus before it left game pass. It just left recently but it’s on sale for $10 this week, and you get the PC and Xbox versions for that. I think I’ll bite.
I’ve heard that later in the game the ship talks to you, but I haven’t gotten that far, I think I only got about 5 hours into it.
I thought Chorus was a lot of fun, I didn’t expect a whole lot and it exceeded those expectations. It’s not a huge game and is fairly linear in its progression - the “levels” or I guess solar systems are fairly large, but you’ll progress through them basically one at a time until the final boss. But I do think it’s a fun ride and worth checking out.