Howler
5246
Purchased!
Happy to hear the positive recommendations. I’ve wanted this one for several years, but I’m still curious as to what remains for it to be “finished” and out of early access. I’ll give it a try tonight.
Well, I was in the Beta. It was more than a bit unstable at that time - it would crash quite easily, especially if you tried to do something “out of order” - but the “vision” of the game is beyond solid. The gameplay is there, it’s unique and awesome. I’m not sure if the most common crash problems are gone (and I do hope savegames remain compatible between versions/updates now), so if that kind of thing is really aggravating to you, you might want to wait a bit. That said, this is easily one of those games where it’s well worth putting up with those kinds of grievances, because the game itself is so good and unique.
RichVR
5248
Installing. This and Stellaris for free from Paradox. It is a good day.
RichVR
5250
Look in the Battletech thread. Backers get it for free. It was in the 1.1 patch notes.
Oh wow, that’s cool of them.
Whoa thank you! I was hoping it would be on GOG.
edit: I got it, hopefully its just the tutorial but there is an awful lot of talkie talkie story guff so far.
It’s mostly the opening hour or so.
I see that Star Traders: Frontiers is on sale- it’s in early access, but anyone know when it’s supposed to be 1.0?
I’m pretty sure it’ll be ‘released’ this year. But they’ll keep adding content after that. They have a roadmap, which is always a good sign:
awesome thanks! I will push on!
Thanks. It looks and sounds quite good.
Crusis
5258
I bought this today because it looked amazing. Seriously, what a great concept for a game. But I’m running into non-stop crashes. I have tried to do the tutorial 3 times, and gotten as far as about 30 minutes in before it crashes. So far I haven’t been able to save a game so every time it crashes I have to start over. Probably going to shelve it for a week or two and wait on patches.
Objects In Space (or 688 Attack Sub in Space, as I like to call it) is very very neat from my first look. But like Crusis says, it’s underbaked. It crashes lots and has some other issues.
RichVR
5260
I like to think of it as Red Storm Rising in space.
It’s crashing less than in the Beta so far, in my experience, but yeah, I got at least one crash myself.
Howler
5264
They released a beta patch for Objects in Space. To enable access to it in Steam, you’ll need to open the Steam properties for the game, select the Betas Tab, Enter the access code betainspace688 , check code, and then you should have the option in the pull-down menu to switch to the beta releases.
Switching to the beta version should cause an update and you’ll see 0.9.1 on the main game menu after launching.
Version 0.9.1 (beta)
General Bugs:
Fixed a crash when selling a module which was currently open in your engine room.
Fixed a crash when switching rooms under certain circumstances.
Fixed the ability to hail other vessels in the tutorial and crash the game.
Fixed a crash when visiting the passenger cabin on the Ceres-class when you’ve got a passenger aboard.
Fixed a bug where the game did not always pause correctly at the PDA Options screen.
Fixed bug where Cluster mode did not work on PDA.
Fixed several crashes which occurred as you opened / read news articles.
Modules open for repair are automatically closed when you disembark your ship.
Usable objects glow ever so slightly when they your mouse hovers over them.
Stopped scroll wheel from zooming out from the PDA at the wrong times.
Made the selected tablet tabs brighter / more colour to make the current tab more obvious.
Fixed an issue with emails being sent too early.
Corrected the Enceladus-class Corvette’s airlock problems.
Windows:
Fixed a crash when viewing binary files on your ship’s PC.
Alterations:
Made instructions in Jackson Farlane mission clearer.
Removed reference to the Valdez from the crew cabin.
Additions:
Gave various planets and stellar objects unique looks.
Components now take very slow attrition over their lifespan.
fwiw, I have 63 hours played, still going at it, and the only thing that reminds it is in early access is the frequency of their updates, usually a couple a week.