Yeah, I remember enjoying the adventure game parts fairly well, even though I wasn’t into adventure games any longer.

I’m listening to some older SGJ podcasts (you’ve been doing these for a long time) and just listened to this one on elite clones from 2014 https://www.spacegamejunkie.com/featured/sgj-podcast-71-elite-alternatives-space-trading/. Is there an updated list on what’s come out in the last 4 years?

Thank you for listening! There likely are a lot more to talk about since 2014. What are you looking for?

I’m really just after something with decent content that has actual stuff to explore (other than Evochron). Something like a Paragon that was actually finished.

Ohhhh, first person in-cockpit? Those are far harder to come by these days. Evochron Legacy is still the champ in my eyes, and you’d have to go back to Jumpgate for something even markedly close.

Yeah, Helium Rain is a great option. In theory, Objects in Space could be too - even with the pirates and all, running away is often a choice.

I think Star Traders: Frontiers could also be a nice option. Keeping to the core systems and carrying some bribe money can probably help in avoiding combat, but I’m still early in the game, so I’m not sure how well that would work in practice.

Yeah, Helium Rain might be the best option once it hits 1.0, but since it’s still in early access I kinda hesitate to recommend it, despite my unabashed love for it.

Hey Brian, do you have any inside skinny on when Void Destroyed 2 is supposed to come out properly (1.0)? Just curious.

Sadly I don’t. Even with having a new baby though, he’s still plugging away at it. I’m guessing late this year/early next.

So you guys. New Starflight. Hopefully. Can’t say more right now.

I can. Starflight 3: Universe. The original developer is involved. Here’s the trailer:

Looks cool.

Oh my dear goodness would you look at that! My 13-year-old self would stay up many a late night playing this Starflight with my next-door buddies. What a time to be alive!

Starflight 3 would be great…

Anyone playing Star Traders: Frontiers lately? How is it?

I see their latest update includes, “…With a few weeks left in our Early Access period, we’re doubling down on polish and are going to be hammering out updates fast and furious…”.

I’m waiting until release to dive in and it seems like it might be getting close.

Well I didn’t wanna say anything because their FIG campaign has this:

And I’d not been given the go-ahead to spread the word.

And I was already over 30 when I played it and the sequel on the Mac SE/30 (the port was pretty nice compared to the DOS version I got a glimpse of later). 640 * 480 8-bit color, baby! On a Seiko monitor with a Trinitron tube, way too expensive in today’s dollars–I don’t even want to think about it. I think I paid $500 for it in '92.

Yeah, the later editions on Mac, Amiga and especially the Genesis looked so much better than the DOS version.

There is a link on that trailer page in youtube to the backstage campaign. Pledged!

It’s on the front page of Fig, but that reminder is still at the top of the pledge page. Curious.

Anyway, I also pledged for it, and I’ve never played the first two games, but I’m always going to support this kind of thing.

I have been playing this on and off over the last few months of Early Access. I had been a fan since the Star Traders mobile apps from years ago. Frontiers is very deep, with so many systems I am happy there are automation options for some parts like crews and skills.

It’s been a great work-trip or late-night-while-on-vacation game from a laptop. There’s a whole universe in there you can dip into for as short or as long as you have time for.

They are close to release, publicly stating they are finishing up their last few polish patches before they release 1.0 in a few weeks: