WHOA.

Have you heard anything about this @BrianRubin? I was getting Stars in Shadow vibes from the art.

They just got a publishing deal with Slitherine, but beyond that I know as much as you. I hope to learn more soon, as it looks really neat.

Yeah, a gameplay trailer popped up in my youtube feed and that was the first I’d heard of it.

Looks intriguing.

I did lose some enthusiasm when I saw ‘real time combat’, but the rest looks promising.

I’d be all for it if they could spruce it up to Gratuitous Space Battle visual levels.

Is EVE: Valkyrie Warzone worth getting at 50% off during Steam Summer Sale?

It’s fun, but veerrry multiplayer focused, and I’ve no idea as to the population these days, though I believe there are bots.

Thanks @BrianRubin I picked it up. Boy, that interace is confusing and I had to struggle to get to the graphical settings.

It was built for VR first, so it’s a bit wonky.

Hey friends, and welcome to another week of spacey gaming! This week’s game is even more batcrap than last week’s Tarr Chronicles! Join me as we trod through its well-intentioned but ultimately confusing-as-hell sequel, Dark Horizon. We’ll also have more videos coming up later in the week, I just have to make them (the July 4th holiday really threw my schedule off).

The podcast this week (Tuesday, 5:00 PM Pacific, Twitch, YouTube, Mixer) we’ll look at games and their associated developers which offer excellent post-release support. I’m not talking just expansions, but patches, modding and more.

Finally this week, for the LAN Party (Thursday, 5:00 PM Pacific, Twitch, YouTube, Mixer), we’ll be finally be trying the co-op in the really fun open world hacking game, Watch Dogs 2!!

Thank you for being wonderful, my friends!

Helium Rain

How big is the Helium Rain “universe”? One star system? A few?

Pretty! How is it as a game?

This is the Helium Rain map - it’s one planet and its moons - a lot going on there though.

As a game its great - like Brian said on the last podcast - it doesn’t waste your time.

Helium Rain is fantastic. It’s as good as a streamlined X game could possibly be. And hard sci-fi-ish too, which is something rare in space games.

So there’s Newtonian flight?

Pretty much, yeah, but somewhat limited/streamlined to better fit gameplay. You don’t really “fly” manually much, especially after the first few hours, but you always have the option to do so.

Kind of unrelated topic, but do the planets and moons move in KSP?

Yes they do. Normal orbital mechanics on everything on that game. Well, somewhat simplified, but still close enough to the real thing.