I tried it because they had the balls to put out a demo. That alone is worthy of respect.
sadly, i don’t think I much like it.
Controls felt awkward (ctrl+middle mouse button to rotate camera, not just mmb) ditto interface (f5 for inventory, not i, mini map on the left not the right).
heroes felt ok. Nicely voiced. Story seemed ok so far. Nothing groundbreaking but good enough.
Combat is just boring. Everything dies like flies and your troops are more expendable than Russian penal battalions at Stalingrad. It’s truly old school in the sense of lasso a bunch of troops and throw them in, and focus fire on individual units.
No formation fighting, nothing. Kohan’s system here would have been…wonderful.
There’s a slow time feature but it didn’t seem to do much because your main abilities can’t be used, only things mapped to your slotime menu, and I couldn’t figure out how to do that.
Based on the 107 minutes I have just conclude playing, I would rate this at 6 out of 10.
I haven’t tried skirmish or multiplayer, just the tutorial map so far.