From this, I get the impression that to a large extent this is a leadership sim. Lots of games cast you as leader, but your external actions as leader are usually the subject of the game – what to research, where to attack, etc. Your leadership itself is abstracted. But here, the player will be dealing with the nitty gritty of leadership.
Sounds promising and interesting, but very ambitious with lots of possible pitfalls, the most basic of which handling the split in focus. Each part has to matter, and each has to be interesting. But this could turn out to be something great.