“The best platforms for games tend to be things that don’t just have games on them” is an insightful comment, but I don’t see how Stadia’s technology is applicable to anything other than games. I mean yes, sure, streaming video is important, but YouTube and Twitch and the rest have got that covered pretty darn well.
Nobody wants thin clients; it’s 2019, your cellphone has enough power for standard office tasks. So what else can Stadia tech do?
Amazing how Google has crippled itself with its mass cancellations. Nobody has confidence that a product they’ve poured 10s of millions of dollars into will stick around. If it weren’t for their monopoly on search, this company would be bankrupt.
That’s not really true, barely anyone has an email client, there’s people and companies dependent on Google Docs or Office 365 (or whatever the name is) and YouTube is more popular than BluRay. Of course, the client isn’t really thin either. It varies.
There’s some market for game streaming, how big and at what price/features are the questions. For this offer, well, probably not a significant one.
Fighting games are very lag intolerant, though Mortal Kombat has by far the best netcode.
This isn’t the only fighitng game on Stadia though. Samurai Shodown is also on Stadia, and that game uses inferior 1990s-era Japanese netcode from antiquated Japanese business practices.
(yes, I’m salty about that, Samsho is an excellent game marred by poor netcode- managed to get out of pools at EVO in Samsho too)
Seriously, if folks here want to pick up a fighter- Samsho would be my recommendation. It’s really well designed, and has a unique feel. Mortal Kombat despite having great netcode is still Mortal Kombat (Killer Instinct is the only good American fighter)
I saw a youtube video about Stadia’s launch earlier this week and I had to do some serious googling to figure out what exactly the service is trying to get me to buy. For $10 a month I get to play as much as I want of those launch titles right? I mean, that’s totally it, I’m not missing anything am I?
Not digging the launch lineup (nor the ones they announced that are coming soon). I don’t like shooters, brawlers or platformers so for the most part I’m not impressed at the games.
I’m not seeing the value proposition here for myself.
Maybe I’m confused too then. I thought you had to buy those games to play them. If they are doing a $10/month service type thing that gives me access to stuff like Red Dead 2 and the others than that isn’t as bad as I thought.
If you’re playing a multiplayer game the game’s netcode still matters because the game has to communicate with whatever instance the other player is running on (or a dedicated server in the case of something like Destiny). Unless you’re going to hard limit multiplayer to players in the same datacenter, that still means the game’s netcode has to do its thing and you get the additional latency of that extra trip.
I believe that it’s actually not like that in the final way it’ll work, and that the pricing during this introductory period is different?
Although an important thing to remember here is that this isn’t just a games service. This is a games and hardware service. You’re paying so that you don’t need to own high end hardware yourself.