Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

Haha, the wind blowing the ship away… epic.

That is worth 350$m if you ask me. What other game has this? NONE!

– Oh… EPIC, that was a great game from the old days.
https://www.youtube.com/watch?v=zrco0txG9XY&pbjreload=10 (AMIGA version)

Well, there’s this wind-influenced aviation disaster, sort of analogous to SC in general.

Pretty sure they’ll soon sell a PNG of something similar.

Hurry up and get your credit card limits increased.

Unique opportunity to buy limited four digit pictures of space ships not even available to fly in the game!

Throughout Invictus Launch Week, a number of stock limited military ships are/will be available (Ex: Polaris/Idris/Kraken/etc.). We’re aware that due to the limited nature of these, they go very fast. Please find a breakdown of upcoming manufacturer-specific waves below.

Yeah, Fleet Week has been a complete and utter disaster. So they postponed it for today. Except that as of this writing, the PU is still offline as of this writing

https://status.robertsspaceindustries.com/

They also implemented a queue and people can get stuck waiting to join the server. But then the queue times out and kicks you out of the game.

Below, 2 of the 12 popular streamers was staring at a queue. lol

This cut of the fiasco is hilarious

Ha! That video is gold. Perfect musical accompaniment. The guy who made that has some talent.

I do have to say the time RSI put into facial expressions and random movements has really paid off. At least for the makers of these kinds of videos.

LOL at all of the above. Perfect.

And shame on everyone else for making you wait four days for a LOL!

Great video, summed up the SC experience fully, I think.

Read this. The comments (1192 so far) are comedy Gold

To anyone going…

The best comment so far. Not yet downvoted to oblivion (at 48 so far)

It’s Sun morning; since I’m not allowed to go to church, I’m catching up on the Star Citizen hilarity since their fleet week event.

The tribe are really, truly, pissed. I haven’t seen them this mad before. Not even when 3.0 was a nothing burger of failed dreams. Mind you, it’s not so much about the game. No, they’re mad that more people - who aren’t in the faithful fold - are likely to try the game during this free fly event, see it’s a mess, then proceed to spread the lols.

Here is a thread from a newbie to the game. Trust me, it’s a minefield of broken brained bs.

Meanwhile, over at the kool aid stand

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/stop-using-alpha-as-an-excuse.

Da front page

So after 10 years of development, NOW they have the tools in place to really fix the UI. That’s good to know!

I like that there’s a reply to that comment that compares asking about financials to asking for Obama’s birth certificate.

Yeah, I saw that. I guess that tool isn’t aware that CIG started showing a financial “brochure” since Dec 2018 and which showed that the project had been operating in the Red every year. I can’t wait to see the 2019 numbers.

lmao!

“I expect bugs and normally, I am not bothered by them, but to have a free fly event with the game so unstable is frankly doing more harm than good at the moment.”

Maybe if “they” hadn’t been “not so bothered” for 8 years and perhaps demanded more/given less, from/to the dread pirate Chris Roberts, maybe then RSI would (eventually) realize that the funding would increase with the quality of the game, and not the quantity of ship jpegs.

But, in that universe, Hong Kong would also be free and we’d not been in lockdown due to people eating bats, so… madness I know.

At this point I am just hoping for the external interest in SC and this sub to die down soon so that we can get back to our normal subreddit lives.

That’s pretty sad.

Yup. Funny how back in 2015-16 when I was calling for accountability the faithful just kept attacking me, even as the development continued to decline - while croberts and his clan were getting rich off free money (zero accountability).

Now they’re regretting that.

Heck, it’s funny to me how I paid attorney fees out of my own pocket to ask for things like refunds, financials and a dev schedule. They and CIG just ignored me, told me to piss off etc. Then, just like magic after refunds became a thing, they updated the ToS to give refunds only within 30 days, the first dev roadmap appeared in 2016, and the first financials (which showed that the project was in the Red since day one, despite record breaking backer funding) appeared in Dec 2018. Then came the $46m bailout which, to any sane person, should have raised some serious alarm bells.

I will say it again. The project isn’t going to be a slow burn, it’s going to crater suddenly and in spectacular fashion. Just wait for what comes next.

I have no idea on how or when (other than in total failure) it will end, but I would argue that the last couple years have already been a slow burn to the end. The amount of times they have announced that they are working on some core system rework and then nothing improves and they announce some brand new buzzword jumble core rework instead makes it clear that they simply can’t make any progress. The last few years are a slow (time) burn to the end and an outrageously fast (money) burn.

@dsmart, as a game dev, would you be able to help me understand:

  1. Why is CryEngine so inefficient for a large-scale game?
  2. Why can they not even match the performance of Crysis Wars, which was able to do 16v16 multiplayer? How did they screw it up so badly?

From the looks of things with CW, it looks like that game has a hell of a lot fewer “moving parts” than in a single cofee maker in Star Citizen, which probably explains why one runs like the shit and the other looked like it was pretty smooth (albeit looking like a BF2 mod - from the video I saw, which might’ve been done that way for FPS reasons).

Basically: CW is “simulating” gravity on 16 players and whatever objects they are currently in, whereas Star Citizen is simulating everything in the “universe” in time, space, gravity, lunar orbit, the sun reflecting on solar panels, heat, moisture, chris roberts’ gravity, etc on every single 3d object in the game.