That’s so specific that I can’t help but wonder… ;)
If I possessed any talent for such a thing, I’d happily be augmenting my 401k contributions thusly…:D
I teach college seniors in their early 20s in our Game Studio capstone. This crap would not fly for them, nor would they even try to pass it off on the faculty. So, yeah, from a professional studio with all that money involved…no bueno.
No doubt. I feel bad for the artists who got hired under what certainly seem to be false pretenses.
More like, it’s what you get when you have a massive organization run badly, and each department needs to make itself look good to the incompetent management, so they put out a meaningless progress statement. And the only shareholders have mostly given up and are in the process of transferring all tasks to a 3rd party company that’s 1/100 the size.
Cupholders and related eating/drinking animations in the cockpit are really needed.
The game may be developed under false pretenses but I assume the artists are being paid for their work, and however Star Citizen turns out, the artists are producing really great work. I imagine the artists are among the most critical hires given that the game is just jpegs and pretty pictures.
I feel this is correct. They have some pretty great artists there, that’s for sure.
Well, there’s getting paid, and there’s accomplishing things. While, yeah, some great art is coming out of this project, I can’t but think that for people into making games it has to be really frustrating.
I like that wording. Reminds me of “Don’t confuse motion with progress.”
Or as one of my managers once said, "“Don’t confuse production with productivity.”
I think we need to do a long series of a/b tests to determine which of these phrases is best.

So I definitely am not the fun police and it’s cool that you’re enjoying yourself, but the whole fact that it is not at all what they promised from the start or promised along the way is what just blows my mind. They have sold this as a large universe (100+ systems) from the kickstarter beginning and we’re 8 years in and they still have a single star system in the game hosted in instances on a single server. They show absolutely no indication that they are anywhere close to actually getting ‘server meshing’ done. They have missed countless announced dates on the single player game and despite often claiming it was almost done they are 8 years later still sending out updates about how they are working on NPC characters picking up lunch trays.
^this.
Also some corrections:
- 2011 - 2021 = 10 yrs
- 106 star systems
- not a single star system is complete
- server meshing is one of many pipe dreams

Thank you? I’ll continue doing so then. :)
I personally enjoy reading your stories, while staring at beautiful screen shots. So please, by all means do carry on - you’ve got fans here. :)

…is, frankly absurd.
You think? lol! You know I’ve been clamoring about this farce since 2015, right? I mean, it’s not as if I didn’t say it was all bollocks back then.
Oh!
I hadn’t realized. I’m sorry. I guess I just wasn’t paying attention. My bad!
Anyway, who are you? Do you write space fanfic? Do you have a Goodreads reviewer page?
He was at one point a frustrated Coke machine repairman.

Anyway, who are you?
He’s just a guy who desperately wanted to be Chris Roberts’ intern so he could learn space physics programming under a real master but he wasn’t talented enough to work with such a genius so now he makes up lies about the best project out there out of pure jealousy.
:D I love you guys.