Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

I’d add to the list:
5) Can’t retain higher skilled employees.

I’ve been enjoying Katie Byrnes’ videos from the time she joined SC as a high ranked Elite Commander to try it out. She is very much into both space and Arma style squad based ground combat. And she has now released a review of her experience after 4 months.

To start off, I think it’s fair to say that Star Citizen has an image issue. These were her expectations going in (mentioned right after the video intro):

“I was expecting very limited gameplay. In the Elite community, especially on the Frontier forums, mentioning SC is considered kind of a joke.

The forum community regards SC as a tech demo and is vehemently opposed to its funding model.

Ultimately, within a significant portion of the Elite community, SC is just seen as a scam.

I was expecting a great deal of bugs too.”

If you want to find out how those expectations were met, what she liked and didn’t (and there are indeed things she doesn’t like), you can have a watch here:

I agree. However, you have to admit that’s how gamers generally are. As long as a game starts off on the wrong foot, it’s difficult to change the general consensus once people pick sides and dig in.

That’s how a scam works. He promised what he couldn’t deliver. Got the money. Increased the scope. Still didn’t deliver. Then kept on promising. Still didn’t deliver - 7 yrs later.

That’s because when it comes to gamers, there usually isn’t one.

I’m waiting for the full game promised.

What he said.

Nah. I don’t even pay attention to this project as I used to. At least not since what I wrote about in 2015 - and got vilified for - came to pass.

It will never - ever - be the project they promised. Not even close. Not ever. And certainly not the $400M they’ve burned on it. Worst case scenario, backers get a $500M game that could’ve been made for $20M by a competent team.

I built that already. It took 2.5 yrs and less than 2M. And it works. It’s not rocket science - if you know what you’re doing, and not working on legacy spaghetti code.

That shouldn’t matter because you can’t please everyone. We’re all gamers and we’re tribal to an unhealthy degree. It’s why I don’t deride backers who still believe. I just laugh at them for being gullible and naive.

Literally none of that is true. It was a scam right from the start.

It’s actually over $350M now. The funding chart doesn’t take into account the millions in private investments (which went into the founders pockets)

It’s a pipe dream. I’ve written tomes about it.

The work started in 2011. The KS was in 2012, a year later - according to croberts who promised two games for 2014. We’re in 2021.

And this is him - on Oct 19, 2012, saying dev was already a year in at the time that video was made.

You have stated that you expect to have an Alpha up and going in about 12 months, with a beta roughly 10 months after that and then launch. For a game of this size and scope, do you think you can really be done in the next two years?

Really it is all about constant iteration from launch. The whole idea is to be constantly updating. It isn’t like the old days where you had to have everything and the kitchen sink in at launch because you weren’t going to come back to it for awhile. We’re already one year in - another two years puts us at 3 total which is ideal. Any more and things would begin to get stale.

Still not a game. It’s a glorified, $400M proof-of-concept. Nothing wrong with that though.

^What he said.

Mostly true. But here’s the thing, how did they get bottlenecked into this when in fact they - right off the bat - presented a game with a massive universe? Unless they weren’t ever planning on actually doing it.

Please please port this game to Intellivision Amico.

Well all right, let’s say ten years then. Long time, but still a ways short of fifteen.

Hiya Derek,

Hope you are keeping well. You are mellowing in your old age. Or I am. Apart from the scam bit, I agree with most of what you said. :)

Oh yes. I mentioned that too under the video: “Apparently, preproduction started in 2010 and production (for the crowdfunding demo) in 2011.”

So while next Citizen Con is considered the 10 year anniversary, it’s fair to say it will have been in active development for 11 years by then.

If they don’t have a target date (my rough estimate was Q1 2023) for server meshing by then, I’ll get “a tad fidgety”. I still think they intend to deliver it though.

See @davehemke. I told you. :)

They’ve been talking about server meshing (or, to be more precise, about the other changes needed to make server meshing possible) since 2015, and I can’t see how it would need 6 years to implement, even less 8, so there’s enough reason by now to be a “tad fidgety”.

She considers Star Citizen Alpha better than Elite Dangerous full game with expansions?

Heretic!

Anyway, the “things I like” section of the video makes it very clear to me that

  1. I am still glad this game is in development
  2. I hope Squadron 42 will actually be released someday
  3. There is no other game like this on the market
  4. I am glad I didn’t spend any money on it yet

Well, according to the YouTube thumbnail, she is an ELITE CMDR, so I’m sure she knows what she’s talking about.

-Tom

I know you made a funny. But there is context.

An Elite Commander is simply a ship owner in Elite. It’s like calling someone a ship captain. Lots of Elite players have got CMDR next to their player name. When she started making her SC videos, she used the title “An Elite CMDR plays…” to indicate where she came from.

The review was the final video of her transition to focusing on Star Citizen. You will not see that title anymore. Her channel is now called “Star Citizen: Kate (and Will)

As for whether she knows what she is talking about, she was top of the Elite leaderboards for the Thargoid War missions and created tutorials for the game. She is a respected player in that community. But yeah, the title sounds odd and boastful.

I think those are 4 excellent conclusions!

I pledged to the KS for Squadron 42. The Persistent Universe was an afterthought for me. I thought it might be cool to play a Privateer like character there for a while. Maybe.

And here I am, playing the PU Alpha 9 years later. You made the reasonable choice.

So an ELITE CMDR is anyone who’s ever played Elite, even if they never got out of the tutorial? Most games just call those “players”. :)

-Tom, ELITE CMDR

Yes, that’s exactly what they are. Tell me you don’t like seeing that title next to your name. :)

It’s not meant as a statement of “leetness”.

In Back 4 Blood, the latest title I unlocked was WORM FOOD. I’ll take ELITE CMDR over that any day!

-Tom

On the other hand you do start out as “Harmless”

Please tell me the next title up is “Mostly Harmless”.

Of course. The game was made by a Brit in the 80s. Two Brits, rather.

We all got old. I’m just less cranky these days. :)

L. Ron Roberts
And The First Church of Star Citizenry

Are you CLEAR?

Our spaceship jpegs will show you the TRUTH

the white zone is for loading & unloading

If you gotta load or unload, use the white zone