Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

Yes he did. It’s hilarious actually. And when I wrote about it, complete with details, and even after other people did their own leg work, I got accused of stalking, harassment etc. But my attorney made quick work of Ortwin after he sent me a C&D. We never heard from them again.

This is where @sharaleo got the 3 directors number. On page one of the filing:

The Companies House page for Squadron 42 Limited also lists all three of them under the director role, with Derek Senior having resigned.

There is only one “paid” F42-UK director. Erin Roberts (the only one with a paycheck). Which part did you miss?

Neither Chris, nor Ortwin, get a paycheck from F42-UK. Read the filings.

ps: The way “directors” work over there, is the same that “partners/president/ceo” work here in our corp structure.

pps. Also read p16 of the 2016 filing. Pay close attention to the line that says “amounts paid to the highest paid director” which went from 192,915 (2015) to 236,000 (2016)

The 2017 filing in case anyone else is wondering, since that line wasn’t included in the 2016 filing. It checks out, though.

The 2017 filing isn’t out yet. That’s the 2016 filing. They filed it in June 2017.

09 Jun 2017 Full accounts made up to 31 December 2016

Ah, I see what you meant.

How do you feel about CR’s brother receiving approximately $310,000 last year (excluding bonuses or perks) for his directorship in F42?

Do you not think that that seems quite high? Obviously it isn’t fraud, does it not seem like nepotism though?

To be clear, director’s fees is in addition to salary received as an employee, right?

No. The salary is the same, there is no additional payment for being a director/ceo/president etc

Yes it’s very high. In fact, he is the highest paid Director of a video game company in the UK. And that’s an actual fact. And the fact that he took a 22% pay increase in 2016, having not even shipped a fucking game, is even more worrisome.

And if Erin is making $300K, how much do you think Chris, Sandi, Ortwin, Nick et al are making for being part of the friends and family program?

When you consider that the F42-UK studio has NO reason to exist, other than because Chris wanted his family and friends to benefit from this project, it’s even worse. And it’s the largest of the four studios; which is why they are burning through almost $24M a year, for a project that’s averaging $30M a year from crowd-funding.

I have a section on my forum for the discussion of the on-going GamesCom train-wreck. Today’s update.

Nepotism isn’t the issue so much as the amount itself is. Erin Roberts is probably the best thing that happened to the project in terms of leadership, for what it’s worth:

The brothers took a step back and saw that while there were production problems for the company as a whole, “rating it on who was delivering, the UK was being much more consistent,” Chris Roberts tells me. He took a closer look at how Erin was running the UK studio and realised how rigidly the team adhered to their production schedule, and how closely the production staff tracked the developers’ work. While Foundry 42 was a new studio, the core team of developers had all worked together for years making Lego games at TT Fusion. “They did so many of them […] they had to be super organised,” Roberts explained. “Sometimes they had six months to do something.”

Roberts mandated that all the CIG studios would adopt the UK method. It wasn’t a decision taken well by everyone: “The ship pipeline was run out of LA at first and then it just wasn’t working and the UK was frustrated, so we moved it over to the UK, and then the folks in LA felt like they had been demoted, and they were upset with that,” says Roberts. “There was some fallout, some people left.” Erin Roberts became responsible for CIG production globally and CIG hired a lot more producers to cope with the finer detail scheduling Erin’s system required.

I can understand if you think the pay is too high, though.

It’s funny how obsessive you are about other people’s obsessions. I mean at this point you must have spent an enormous amount of time (and thus money) on Star Citizen, making this whole thing pretty ironic.

How do you figure that, exactly? How has his involvement benefited the game when after 6 years and $156M they still don’t have a Beta, let alone a vertical slice of either game? Please explain your logic to me.

Which part bothers you the most? Please let me know, so that I can do it some more.

That is fairly delusional. £142k per year puts you in the top 1% of earners in the UK, and Erin is on twice that. His CV before CIG consists of 14 years of forgettable lego games.

It isn’t a matter of ‘thinking’ his pay is too high, his pay is objectively far higher than he would ever receive in an open job market. You really aren’t doing yourself any favours in being a reasonable counterpoint to all the naysayers when you come out with nonsense like that. First you tried to argue that he wasn’t receiving that much and then you try to argue that it isn’t actually that much. You’re quite clearly goalpost moving.

The Star Citizen project took in $36million in 2016. Almost 1% of the entire money taken in by the project went to one Director in their UK subsidiary - and you think that that’s reasonable.

@dsmart I don’t have an account on your site to post there, but you know http://www.dereksmart.com/forum/index.php?topic=76.msg2922#msg2922 is a poorly executed photoshop, right? The post reads as if you think it’s real.

Of course I know it’s a 'shop. I even posted the original image :) We actually have an entire section for Star Citizen memes.

ok. I’m not enough of a frequenter of your forums to have a feel for the level of non-signaled sarcasm you guys use, but I appreciate it :)

This is again ironic because it seems SC is constantly doing it to you. As someone who isn’t really involved all that much in this whole thing I get the usual “fanboys” and “haters” such a project creates but you are certainly a special kind of egomaniac behaviour (and this isn’t even internet hyperbole).