Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

It’s got two groups emulating it!

  • SWGEmu - PreNGE as far as I know, no Jump to Lightspeed stuff
  • SWG: Legends - A fork of Emu. Trying to have JTL stuff and might have NGE stuff. I’m not 100% on this one.

We’re doing Legends because spaceships. Already enlisted in the Empire to be a TIE Fighter pilot. FOR THE EMPEROR!

Wow, nearly 1,000 people are playing right now.

The ideal version of SWG from my perspective was that sweet window after Jump to Lightspeed but before NGE.

Yep, exactly that. And before they broke creative, multi-line sign usage for houses (shops).

If they all require media, I’m hosed. I don’t even own an optical drive for a PC anymore. I suppose I should get a little USB-C DVD drive or something.

This is the only new emulated MMO I’ve played that does require original game installation media.

Star Citizen 3.0 was prematurely released to more testers (public band) last night. It is every bit the disaster that myself and others have said it is. More here:

Man I have to stop reading this thread, I woke up this morning and realised I bought Universal Combat CE in a mad steam sale binge last night.

holy shit dude my noscript list for that link is the biggest i’ve ever seen… there must be 50 odd links in that bitch

Another example of how they are fleecing their backers. See how subscribers are ahead of concierge in the release schedule? They already have the concierge money. So they want those and others to pay monthly subscription in order to gain access to a game THEY ALREADY PAID FOR!

It’s more game than you’re ever going to get in Star Citizen. I hope you bought the UCCE + TLC bundle. If so, I released another update for the latter earlier today.

I also released an update for my space/planetary fighter combat game, GALCOM Echo Squad.

A new 4K video of Alpha 3.0 from the point of view of a player has been released.

A few interesting timestamps:

  • Around 4’30": Player starts walking around the station and heads to the landing pad
  • Around 11’30": Player onboard their ship about to take off
  • Around 13’: Low flight over space station
  • Around 15’: First quantum drive jump
  • Around 19’: First planetary approach for some rocky and sandy landscapes sightseeing
  • Around 27’: Low level canyon flying leading to the first landing.

It’s a looker

Edit: found the player who uploaded the 4K footage giving his PC specs on Reddit: http://reddit.com/r/starcitizen/comments/7f01hw/1hour_of_patch_30z_at_4k_widescreen/dq8lksf

Built my PC back in summer 2015. 980-ti and 5820K with 16Gb ram. Star Citizen was on SSD.

Wendelius

Yeah, I’m not buying it. RSI has not had a stage demo run that smoothly in 6 months, and sure as hell not at 4k.

The cynic in me says that’s a marketing plant. Particularly as the first time I saw it today was in a Kotaku article.

An hour of video, but nothing happens. There’s no game! I saw a few sub-Bethesda NPCs blundering about early on but that was it.

I did skip through, maybe I missed it.

Nope, grabs a ship, flies it to a planet, through canyons, walks around, flies to two other planets with asteroid fields. All interspersed with loving, rotating external shots of character and ship that scream ‘look how awesome this looks!’. Does not actually do anything at all - no missions, no NPC interaction, no combat, zip. And apparently 4k on a 980ti? Colour me skeptical.

Because the video was posted a day ago on Reddit, garnered attention and gaming sites noticed? I’m sure RSI doesn’t mind. It does look beautiful.

But I’m not sure the cynicism is warranted. Not that it’s unexpected in this dump of a thread. :)

Why haven’t the gaming sites picked up on any of the flaky crap that’s been leaked?

I honestly don’t know. There is scope for more what’s going on with SC articles. Ask them. Maybe Derek isn’t sending them enough links to his blog…

Another video where nothing happens. A timelapse of a sunrise (takes about 2’30" to go from darkest night to close to the sunrise).

I expect we’ll see a lot more media now that 3.0 invites have started going out to the wider community.

Offline. Zero gameplay. Basically an E3 type presentation of glitz. #notagame

Jeez, be realistic. They’ve only had six years and $200 million to work with. That’s pretty impressive for those tight constraints!

Be sure to read the comments.