Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises


#3583

Chris Roberts made a forum post concerning the switch to Lumberyard:

Lumberyard and StarEngine are both forks from exactly the SAME build of CryEngine.

We stopped taking new builds from Crytek towards the end of 2015. So did Amazon. Because of this the core of the engine that we use is the same one that Amazon use and the switch was painless (I think it took us a day or so of two engineers on the engine team). What runs Star Citizen and Squadron 42 is our heavily modified version of the engine which we have dubbed StarEngine, just now our foundation is Lumberyard not CryEngine. None of our work was thrown away or modified. We switched the like for like parts of the engine from CryEngine to Lumberyard. All of our bespoke work from 64 bit precision, new rendering and planet tech, Item / Entity 2.0, Local Physics Grids, Zone System, Object Containers and so on were unaffected and remain unique to Star Citizen.

Going forward we will utilize the features of Lumberyard that make sense for Star Citizen. We made this choice as Amazon’s and our focus is aligned in building massively online games that utilize the power of cloud computing to deliver a richer online experience than would be possible with an old fashioned single server architecture (which is what CryNetwork is).

Looking at Crytek’s roadmap and Amazon’s we determined that Amazon was investing in the areas we were most interested in. They are a massive company that is making serious investments into Lumberyard and AWS to support next generation online gaming. Crytek doesn’t have the resources to compete with this level of investment and have never been focused on the network or online aspects of the engine in the way we or Amazon are. Because of this combined with the fact we weren’t taking new builds of CryEngine we decided that Amazon would be the best partner going forward for the future of Star Citizen.

Finally there was no ulterior motive in the timing of the announcement. The deal wasn’t fully finalized until after the release of 2.5 and we agreed with Amazon to announce the switch and partnership upon the release of 2.6, which would be the first release on Lumberyard and AWS. If you have been checking out our schedule updates you would know that we originally had hoped to release 2.6 at the beginning of December, not Friday the 23rd!

I hope this clears up some of the speculation I have seen. We are very excited to be partnered with Amazon and feel this move is a big win for Star Citizen and by extension everyone that has backed the project.


#3584

Is it just me or does it look like the alpha 2.6 already has enough content for possible gameplay longevity longer than most 60$ AAA games?

Now I will still not buy it since I am interested in Squadron 42, but what I am seeing seems solid to me. And Chris’s explanation makes perfect sense.


#3585

I’d say that Alpha 2.6 is still very much a tech demo rather than a complete AAA package. Any longevity would come from online Arena Commander and Star Marine matches, neither of which possess the scale to warrant $60 (and probably not the actual $45 price tag either). The real meat of the game lies in the Persistent Universe, which is currently waiting for several core gameplay features.


#3586

I got the impression in the PU module there are some 17 missions to do, possible to fly with 48 different ships, play solo or with/against people…that was wrong impression ?


#3587

That is all true, but there are caveats:

  1. The missions are short and simple with one exception.

  2. They have not yet added kiosks which let you buy ships in the PU with in-game currency. Also, the 48 ship number includes variants of the same ship class with minor differences.

  3. With interdiction mechanics not yet added, PVP space battles in the PU will end whenever someone decides to warp off.

The first point is being addressed in 3.0, the third in 3.1, and the second is currently being worked on but I don’t know when it will be implemented.


#3588

Thanks for info. So it is more like an extensive demo for now.


#3589

It’s an Alpha version. It has incomplete game systems, limited content, bugs and lacks polish. A demo is a different beast.


#3590

Yes, I meant content-wise. Of course it has has bugs and lack of polish when it’s called Alpha 2.6 :)
It is similar to alpha and beta of Kingdom Come, which were also more like demos when it came to content.


#3591

Indeed. Apologies if it sounded pedantic. But game developers tend to misuse Beta to mean Demo these days. The Alpha and Beta development stages should mean specific things which are sometimes different from what the users expect.

You should see the number of people who complain on the League of Legends Reddit because the Alpha of their new Launcher and now the Beta are buggy.

I think SC is reaching the stage where it has enough stuff that I’m really tempted to try it. I don’t know that I would want a brand new user to form their first impressions on the games from the current state of things though.

Wendelius


#3592

It’s my annual pop into the Star Citizen thread and see if there’s a game yet day.

…and see you again at Christmas 2017!


#3593

See you at the annual sale :-)


#3594

There is pretty much a sale every month now…


#3595

Need new suckers every month. Ponzi schemes don’t run themselves!

Disclaimer: I am an old sucker.


#3596

I log into my Star Citizen account once in a while, see if I have any new rewards. Just noticed I have a Golden Ticket to attend a private showing event Oct 10th. There’s no year listed so I assume it’s quite old lol.


#3597

As I recall the Golden ticket was given out to those who backed the game before it ever hit Kickstarter.


#3598

That’s my recollection of where I got mine.

Wendelius


#3599

Star Citizen as a children’s textbook.

Pretty mean, but amusing at times.


#3600

Holy shit. I just lost it at work.


#3601

That suit looks horribly uncomfortable.

And also that’s fucking hilarious.


#3602

It wont feel uncomfortable because he had been castrated as revealed by the Ladybird book.

I think Derek Smart had too much time on his hands.