Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

They can sell anything they want; it doesn’t have to be supported by the game in any way, shape or form.

Why do people buy .jpgs? How does that work? I don’t get it. I can barely be assed to buy $20 WoW mounts, mounts that I can actually see in game, in a game that I’ve invested 12 years of my life and something like $5k between subs and I’m still like… meh, no thanks, I’ll keep my $20.

I agree. This has been pretty one-sided lately. I enjoyed reading his posts.

Someone else wrote a lengthy missive about this ATV nonsense. Seriously, read it.

Here is a link the article you mentioned Derek:

The fact that hey are dedicating resources to this is really quite inexplicable considering that they don’t even have any sort of game now. Just a bunch of modules that demonstrate the various aspects of the tech.

Apart from the sheer insanity of the particular feature set, the really weird thing is these people are going through a massively rehearsed external presentation of what should be a dev standup meeting. How much money did they spend just setting up the newsdesk and practicing with the teleprompter and getting made up for the camera and all that?

That link is in my article which I posted earlier up the page. And it has a transcript. It’s amazing when you read what precisely went on in this broadcast.

It’s free money. So they can do whatever the hell they like, you see.

Well at least that portion is free money, in that production of their YT update marketing material is supposedly funded by forum donation, rather than game donation. Though, tbh, that’s a fairly subtle distinction at this stage.

What made me chuckle was all the people around boardroom tables casually flicking through their phones rather than paying attention during important - and broadcast - development meetings!

The ATC stuff is stupid. They have made things more challenging for themselves from a development perspective, by at least an order of magnitude, for almost no discernible benefit, at this stage of development.

And they missed a trick - they should have launched ATC as a new job role in SC and sold some custom JPG’s of ATC control desks!

That really stuck out to me as well, it was weird. This is a update going to they public explaining how hard you’re working, and half the people in the meetings they know are being filmed are just looking at their phones?

I’m sure everyone looks at something like Facebook or Qt3 or whatever at work. But if I have a camera pointed at me while I’m being interviewed about project progress, I’m at least going to minimize my browser, you know?

Well another came is coming out so you don’t have to play Star Citizen: https://www.evevalkyrie.com/warzone

I’m so glad the Valkyrie folks are moving away from VR, so now I can play it.

Also, ATC has been implemented in a cool, realistic manner in quite a few games. Falcon 4 is the one I remember the most, but space games like Elite Dangerous and Starshatter also had ATC, and it worked great in both.

Yeah, I fail to see why the Elite ATC model wouldn’t work here. The whole 1:1 crap is causing them nothing but grief and I think they’ll ultimately find that it’s really no more fun than the abstracted version. In fact, it’s probably going to be a total bitch for them to balance versus a simplified ATC can be tuned with a few basic parameters.

ATC? 1:1?

Watch the video posted above.

TL;DR: CGI has decided to implement an agent-driven air traffic control (ATC) system into SC. Sounds harmless except that each agent is represented as an avatar in-game (1:1) that players can interact with (talk to, interrupt, kill, etc). So while it sounds neat, it’s going to be nearly impossible to balance and probably won’t be fun. Basically yet another example of CGI putting systems before gameplay.

I’m not watching half an hour of that but from the first few minutes it seems they do have an Elite ATC model, as a backup for situations where the human controller is incapacitated or absent.

Which begs the question - why have a human in the first place if there’s a robot there to do the job? :P

I never thought I’d be cheering for EVE.

Judging by that video, they are shoving extra polygons into the ships simply because they can, not because they make the ships look any better.

Sorry, you made my point better than I did :)