Some dude posted an hour long video of him playing in the PTU, along with the machine specs he playing on.

Yep. I posted that video yesterday, which prompted the response #notagame: Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

I am certain the fact that it preceded a 7 day sale, had nothing to do with the decision to release it in this state.

That’s bollocks - and you know it. You also know better.

He wasn’t “playing” anything. Running around an empty server, at sub-par FPS without doing ANYTHING meaningful, isn’t “playing”. And certainly not in an MMO.

Get a grip.

Star Citizen aside, that sounds exactly like most MMOs.

Yeah, a lot of the SC videos remind me of walking the many cities in WOW, huge scale, nice to look at, extremely empty.

I heartily concede the point.

Sorry, I don’t really read this thread anymore. I just saw the video and the thought it cool.

I don’t blame you. I also took it off my watched list a while ago.

I finally got around to watching this, and I agree that it does look cool. I kept reaching for my joystick, wanting to take control of the ship myself. And then I wondered, “What if I could take control? What would I be capable of doing?” I’m afraid I haven’t been keeping up on the capabilities of the engine they’re working with.

As someone who was a huge fan of Microsoft Space Simulator back in the day, I’m wondering if I should maybe grab this just based on what I saw there. I would enjoy simply flying around, travelling to different worlds and exploring them, even if the universe they’ve got only has a limited number of worlds in it so far. Playing it alone wouldn’t bother me in the slightest.

Again, me being ignorant on the engine aspect, what have they got so far?
An actual universe that you can travel through, populated by a limited number of planets and/or moons?

Or is it not an actual universe, but rather a series of large “bubbles” with planets and/or moons inside those bubbles, where the only way to travel to a different planet would be to “jump” from one bubble to the next?

Of course, I’d prefer the former to the latter, but the latter might be acceptable to me, provided I can suspend my disbelief.

I’m just wondering if I bought it, approaching it for the moment as a single player explorable space simulator, what would I find?

Because it looked pretty fun to me from what I saw, just flying from planet to planet and sightseeing. Not to mention beautiful. Plus it appears that they’ve even managed seamless transitions from space, to burning through the atmosphere, to planetary landing.

For the love of all that is holy, at least wait until 3.0 hits more wide GA so you can accurately judge the state based on actual release, rather than (what I suspect amounts to) a marketing vid - seriously, nothing else that has leaked of 3.0 to date is anywhere near a smooth or bug free as that, as I mentioned, they have barely had a stage demo run that well.

Even if it does run relatively more smoothly and bug free as a single player only experience, there is no where near enough there right now to get what you want out of it and with their current rate of production, it will be a long time to come before it is sufficiently populated with content, yet alone game mechanics.

@BrianRubin could suggest probably a dozen other titles that are released that would scratch whatever space itch you have.

Could I interest you in some…Evochron Legacy, mayhaps?

Not Evochron Legacy? That’s the more recent one, right? Is Mercenary the better one?

-Tom

Not a space expert like Brian but what about No Man Sky? Isn’t that as close to Star Citizen and is a full game?

Legacy is the most recent and best one, for some reason my brain made me type Mercenary. I blame fatigue.

You might enjoy Elite:Dangerous (with Horizons) if you’re primarily looking to fly around exploring pretty landscapes. (I know Brian doesn’t care for the gameplay.)

There are many videos about, here is one.

Well it’s looking like 3.0 is not going to be the time I reinstall the game. What I’m seeing is way too buggy and too little mission content.

That said, even though they will need a lot of time to polish this, it does seem the core tech is in place. I won’t say it bodes well for the project (nothing ever will until they released some polished product, and their production times vs. projected content are still atrocious) but it does mean that if they can keep at it, say, 5 years more, we will then have something (and performance will be less of an issue 1-2 hardware generations from now).

But even then, I’m not sure that something will have any resemblance of completion. At the current pace finishing the 10 expected star systems to any degree of completion/density seems like an herculean task (the original 100 planned systems are really out of the question even in the case of a wild commercial success).

To their credit, they’ve become better at actually implementing the ship concepts people buy. The time from concept to flyable seems to be lower now (buggy flyables, but still, credit where it’s due).

Funding wise, though, seems they are doing ok (bear in mind the current sale hasn’t ended and historically we are talking about $3-4M more before it ends).

For the low price of $45 and a 14 day return policy, you can find out. Though you would be playing the 2.6.3 version from April 2017 because to get your hands on 3.0 atm, you have to be monthly subscriber, concierge, or Evocati tester.

ps: you would find that it’s shit. I have an entire collage of hilarious videos.

pps: Also, unless you have a rig to run it, don’t even bother.

No they haven’t. They’re fixed nav points that link one area in space to another. To see seamless space<->planet watch videos of one of my games, NMS, Infinity Battlespace, Dual Universe

ps: oh great, the forum still can’t do multiple quotes #smh

Good choice! or Legacy

They’re not. Where did you get that impression from? We have actual numbers (even though they’re essentially inflated by CIG to show interest) and they’re way - way - down this year (and this month) compared to previous.