Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

If they actually show off SQ42 in the anniversary livestream, as they apparently plan to do, they will get a huge bump, even though it will be a completely scripted/pre-rendered vertical slice that won’t be close to representative of the actual development state.

I wonder how much do they have to give to government? From that 170 million how much can they actually use?

???
Corporation tax is based on profit, so as long as they keep spending, very little.if anything. Normally you spend all, ask for a grant and go into some loses to avoid paying anything (gross oversimplification, but that’s the gist of it).

There are sale taxes to consider, but I’m guessing those will be lowish. They should be getting into their accounts about 80-90% of those $$$ (in a worst case scenario)

I’m pretty sure RSI gets taxed on their revenue which would include players’ purchases and pledges.

It’s normally net revenue, though. At least here in Spain, other than sale taxes, you only get taxed on year end profits.

If $30m is a “slow down”, then this animal will have a very long tail. I suspect this thread will still be chugging along in five years.

Almost like the Grimoire of space games.

Not even close. Cleve didn’t scam money from gullible gamers.

The last desperate cash grab is underway. They extended the sale to Dec 11th

2013 Anniversary Sale Day Count: 10 Days (11-18 through 11-27)
2014 Anniversary Sale Day Count: 11 Days (11-22 through 12-02)
2015 Anniversary Sale Day Count: 12 Days (11-20 through 12-01)
2016 Anniversary Sale Day Count: 12 Days (11-19 through 11-30)
2017 Anniversary Sale Day Count: 18 Days (11-24 through 12-11)

which is interesting because this year’s sale is already (only 10 days in) their most successful ever at over $7 million.

They extended it from the 4th to the 11th because of their blatant and desperate cash grab.

I was replying to Mok’s comment about this thread still being here in five years. Thus almost.

Think of the bunker he could have built with $150 million.

Tweet storm. It’s good.

Buried in that tweet thread is a link to one tester’s story from your forums, which had me doubled over with laughter.

ED ships and cockpits are awesome, but I think SC planets/moons look a lot prettier (but the YouTube videos are less interactive).

Oh yeah, it’s worse than that. I have an entire forum of 3.0 hilarity.

My Star Citizen Situation Report is online

I thought this was a good chart.

Granted, the believers will argue that Star Citizen is the most ambitious game evar!!! so of course it’s taking longer. But that’s a lot of large games that have started development and shipped while Star Citizen remains in a… I don’t quite know how to describe the stage. A pre-alpha work-in-progress? So if that’s all they’ve managed to do in that timeframe, how much longer would it take to actually finish the thing? And how many more millions of dollars?

And on the “most ambitious game ever” front, it’s not difficult to be ambitious. Anyone can keep saying “Yeah! We’re going to add that feature too!” to every single thing that crosses their mind. That’s not the difficult part.